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Game matching method and device, electronic equipment and storage medium

A matching method and game technology, applied in the computer field, can solve problems such as difficulty in meeting player experience requirements, and achieve the effect of improving game experience

Pending Publication Date: 2022-01-18
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, in fact, the needs of players are diverse. In order to ensure that players have similar levels, the existing matching system forces players of the same rank to form a match. Obviously, it is difficult to meet the experience needs of most players.

Method used

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  • Game matching method and device, electronic equipment and storage medium
  • Game matching method and device, electronic equipment and storage medium
  • Game matching method and device, electronic equipment and storage medium

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Embodiment Construction

[0025] In order to make the above objects, features and advantages of the present application more obvious and comprehensible, the present application will be further described in detail below in conjunction with the accompanying drawings and specific implementation methods. Apparently, the described embodiments are some of the embodiments of the present application, but not all of them. Based on the embodiments in this application, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of this application.

[0026] In game scenarios involving combat competitions, such as in-game team competitions and cross-server game battles, it is necessary to match players with teams and match teams with teams. Wherein, the team is commonly known as a team or a player combination, and each team includes at least one game player. Players in the team and players in the hostile team or non-game players in the same game...

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PUM

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Abstract

The invention provides a game matching method and device, electronic equipment and a storage medium. The method comprises the steps of: determining a first matching unit from a plurality of to-be-processed matching units; inputting the preference data and the game data corresponding to the first matching unit and the preference data and the game data corresponding to the other to-be-processed matching units into a pre-trained matching model, and outputting the matching degree between the first matching unit and the other matching units, the preference data comprising social preference weights and game preference weights of players of the corresponding matching units; and according to the matching degree between the first matching unit and the other matching units, determining a target matching unit allocated to the same room as the first matching unit, and obtaining a target room. According to the embodiment of the invention, when the game matching is carried out, the game data, the social preference weight and the game preference weight of a player are combined, so that the matching result better meets the experience requirement of the player, and the game experience of the player can be further improved.

Description

technical field [0001] The present application relates to the field of computer technology, in particular to a game matching method and device, electronic equipment, and storage media. Background technique [0002] With the development of the Internet, the types of online games are becoming more and more abundant. Among them, team games have become an important game mode. Take MOBA (Multiplayer Online Battle Arena) games as an example. A plurality of players form a plurality of game teams and play games among the game teams. [0003] The matchmaking system is the core system in team games. It is used to form multiple players into a game team. It has the functions of ensuring game fairness and enhancing player experience. The quality of the matching system is related to the core experience of the game, and will ultimately directly determine the word-of-mouth and retention rate of the game. [0004] The existing matching system implementation method is to divide players into...

Claims

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Application Information

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IPC IPC(8): A63F13/795A63F13/847
CPCA63F13/847A63F13/795
Inventor 姜行周星辰刘宁
Owner NETEASE (HANGZHOU) NETWORK CO LTD