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VR conference system based on wireless helmet

A conference system and helmet technology, which is applied in the field of smart office, can solve the problems of no sense of integrity and substitution in the meeting, no sense of integrity in communication, and participants can't focus on the sense of investment, so as to improve interactivity and sense of investment, improve System security, improved efficiency and experience effects

Pending Publication Date: 2022-03-18
湖北青柚籽科技发展有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] At present, online meetings are basically connected by video conferencing or audio conferencing. After connecting, all parties enter the flat page, display the other party's camera screen or user avatar, perform voice transmission interaction and display the screen scene of the other party's working and living environment However, due to the different environments of the participants and the different screen styles, the meeting has no sense of integrity and substitution; therefore, it is particularly important to invent a VR conference system based on a wireless helmet;
[0003] The existing VR conference system based on wireless helmets can not solve the segmentation of the conference environment, and there is no sense of integrity in communication, resulting in participants being unable to focus and have a weak sense of investment. Therefore, we propose a VR conference system based on wireless helmets

Method used

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  • VR conference system based on wireless helmet

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Experimental program
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Effect test

Embodiment 1

[0045] refer to figure 1 , a VR conference system based on a wireless helmet, including a login registration module, a search creation module, an information collection module, a conference display module, an exception handling module, a data recording module, and a feedback optimization module.

[0046] The login registration module is used for user login and registration, and generates identity data at the same time.

[0047] It needs to be further explained that the user can enter the user name and password through the login registration module to register and log in. Among them, if the user forgets the login password during the login process, he can click "Reset Password" and enter the mobile phone verification code to reset himself. The user password, the login is successful, the user needs to select the corresponding 3D character image to bind with the account and the VR helmet, and at the same time can select the avatar from the existing avatar list or call the camera f...

Embodiment 2

[0057] refer to figure 1 , a VR conference system based on a wireless helmet, including a login registration module, a search creation module, an information collection module, a conference display module, an exception handling module, a data recording module, and a feedback optimization module.

[0058] The conference display module is used for users to interact with information, and the interaction results are converted and processed to generate analysis data.

[0059] Specifically, the conference display module detects the number of users in the conference room and updates the user list in real time. The user interacts with the conference through the external handle, and at the same time plays the specified course video, conference courseware or accesses the external live camera video source through the large screen of the conference room.

[0060] Among them, it needs to be further explained that the member list and video list in the room can be seen on the wall TV in the ...

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PUM

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Abstract

The invention discloses a VR conference system based on a wireless helmet, which belongs to the field of smart office and comprises a login registration module, a search creation module, an information collection module, a conference display module, an exception handling module, a data recording module and a feedback optimization module. According to the method, the user operation and the legitimacy of the IP address can be automatically detected, abnormal data can be processed in time, the system safety is improved, the user experience is enhanced, the problem that existing common online conference participants are separated from the environment can be solved, the interactivity and the input feeling of the conference participants are improved, and the user experience is improved. And the efficiency and experience of the teleconference are improved.

Description

technical field [0001] The invention relates to the field of smart office, in particular to a VR conference system based on a wireless helmet. Background technique [0002] At present, online meetings are basically connected by video conferencing or audio conferencing. After connecting, all parties enter the flat page, display the other party's camera screen or user avatar, perform voice transmission interaction and display the screen scene of the other party's working and living environment However, due to the different environments of the participants and the different screen styles, the meeting has no sense of integrity and substitution; therefore, it is particularly important to invent a VR conference system based on a wireless helmet; [0003] The existing VR conference system based on wireless helmets can not solve the segmentation of the conference environment, and there is no sense of integrity in communication, resulting in participants being unable to focus and hav...

Claims

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Application Information

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IPC IPC(8): G06F3/01G06Q10/10
CPCG06F3/011G06Q10/1095Y02D10/00
Inventor 余勇黄孝强李丹熠钱多多
Owner 湖北青柚籽科技发展有限公司
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