Game version management method

A management method and version technology, applied in the computer field, can solve problems such as low efficiency, manual processing, and unfavorable efficient management of game versions, so as to achieve the effect of avoiding work efficiency, reducing workload, and improving version management efficiency

Pending Publication Date: 2022-03-22
厦门极致互动网络技术股份有限公司
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AI Technical Summary

Problems solved by technology

[0002] In the process of game development, there are often cases of multi-person editing and simultaneous development of multiple versions. In version management, developers usually use excel files directly as configuration files. Since excel has powerful editing functions, it is not suitable for planning and other uses. For developers, using excel as a configuration file can improve work efficiency, but since excel files cannot be automatically merged, manual processing is required for each version synchronization, which is inefficient and not conducive to efficient management of each game version

Method used

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  • Game version management method

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Embodiment

[0022] like figure 1 As shown, a game version management method includes the following steps:

[0023] S1, start the nodejs process by the batch bat file, and pass in the path of the jzTab file to be processed; the jzTab file is used to save the form information of the version, and the batch bat file is used as the entry file that the jzTab file opens;

[0024] S2. Open the jzTab file, hold the file handle of the jzTab file, and set the jzTab file to a read-only state to prevent file reuse;

[0025] S3, parse the content of the jzTab file, and convert it into an xml intermediate file that can be directly opened and edited by excel, and simultaneously store the xml intermediate file in the cache directory;

[0026] S4, open and edit described xml intermediate file in excel program; Concretely, specify described cexcel as the default open program of described xml intermediate file in Windows system, then directly call system interface in nodejs process to open specified all De...

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Abstract

The invention discloses a game version management method which comprises the following steps: S1, starting a nodejs process through batch processing of a bat file, and transmitting a path of a jzTab file to be processed; s2, the jzTab file is opened, a file handle of the jzTab file is held, and the jzTab file is set to be in a read-only state; s3, analyzing the content of the jzTab file, and converting the content of the jzTab file into an xml intermediate file; s4, opening and editing the xml intermediate file in an excel program; and S5, in the steps S1 to S4, the nodejs process monitors the state of the xml intermediate file in real time, if the content of the xml intermediate file is monitored to be modified, the effective content of the xml intermediate file is read and analyzed again, and the content of the jzTab file is reversely updated by using the file handle. According to the method, the jzTab file is introduced to assist in version information updating management, and meanwhile, an excel editing mode is reserved, so that the version management efficiency is greatly improved.

Description

technical field [0001] The invention relates to the field of computer technology, in particular to a method for managing game versions. Background technique [0002] In the process of game development, there are often cases of multi-person editing and simultaneous development of multiple versions. In version management, developers usually use excel files directly as configuration files. Since excel has powerful editing functions, it is not suitable for planning and other uses. For developers, using excel as a configuration file can improve work efficiency, but because excel files cannot be automatically merged, manual processing is required for each version synchronization, which is inefficient and not conducive to efficient management of each game version. Contents of the invention [0003] In order to solve the above problems, the present invention provides a method for managing game versions. [0004] The present invention adopts following technical scheme: [0005] A...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F8/71A63F13/60A63F13/77G06F40/143G06F40/154G06F40/18
CPCG06F8/71A63F13/60A63F13/77G06F40/143G06F40/154G06F40/18A63F2300/6009A63F2300/552
Inventor 沈黄政
Owner 厦门极致互动网络技术股份有限公司
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