Looking for breakthrough ideas for innovation challenges? Try Patsnap Eureka!

Scheme and system for controlling game role state by using terrain mask

A game character and masking technology, applied in the computer field, can solve the problems of high cost and achieve the effect of enriching the gameplay

Pending Publication Date: 2022-03-25
福建天晴在线互动科技有限公司
View PDF0 Cites 0 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, the objects in the 3D game scene are all composed of vertices. This kind of 3D game scene is obviously not suitable for simulating an ecosystem, which is too expensive

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Scheme and system for controlling game role state by using terrain mask
  • Scheme and system for controlling game role state by using terrain mask
  • Scheme and system for controlling game role state by using terrain mask

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0023] The present invention will be further described below in conjunction with the accompanying drawings.

[0024] see figure 1 As shown, a scheme of the present invention using a terrain mask to control the state of a game character, said scheme comprises the following steps:

[0025] Step S1, grid drawing is performed on the game terrain mask, each grid corresponds to a single mask;

[0026] Step S2, marking various masks according to grid coordinates;

[0027] Step S3, storing the mask in a file for output;

[0028] Step S4. When the game is loaded, the game terminal reads out the mask value in the file, and sets a trigger event, so as to change the behavior and state of the game character.

[0029] The present invention will be further described below by a specific embodiment:

[0030] 1. Terrain mask grid drawing:

[0031] Set the size ratio of a single mask in the scene, for example, an area of ​​0.5*0.5 terrain size unit is a mask. The size of the mask is an int...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

PUM

No PUM Login to View More

Abstract

The invention provides a scheme for controlling the state of a game role by using terrain masks, which is characterized by comprising the following steps of: S1, performing grid drawing on the terrain masks of the game, and enabling each grid to correspond to a single mask; s2, marking various masks according to grid coordinates; s3, storing the masks in a file and outputting the masks; s4, reading out the mask value in the file when the game end loads the game, and setting a trigger event so as to realize the change of the behavior and the state of the game role; according to the method, the behavior and state change of the game role can be triggered under the action of the terrain mask.

Description

technical field [0001] The invention relates to the field of computer technology, in particular to a scheme and system for controlling the state of game characters by using terrain masks. Background technique [0002] In game design, in order to enrich the gameplay, the real world environment is often used to affect the role played by the player. In the real world, if you encounter a river or a lake, you will enter the state of swimming when you walk in. If you encounter a large area of ​​grass, there is a high probability that you will make it difficult for others to find people hiding in the grass, and so on. Objects such as rivers and bushes are also placed in the scenes in the game, but these objects are virtual and do not have the specificity of real-world objects. The character played by the player walks into these virtual objects and cannot trigger a real-world response. Therefore, to achieve this goal, it is necessary to assign characteristics to these virtual obje...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

Application Information

Patent Timeline
no application Login to View More
Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/55G06T17/20G06T13/40G06T19/20
CPCA63F13/55G06T17/20G06T13/40G06T19/20
Inventor 刘德建汪松翁存敏李佳
Owner 福建天晴在线互动科技有限公司
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Patsnap Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Patsnap Eureka Blog
Learn More
PatSnap group products