Diversion agent uses cinematographic techniques to mask latency
A software agent, cinematography technology, applied in data processing applications, special data processing applications, sports accessories, etc., can solve problems such as damage to game interactivity, uncertainty and difficulty
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[0015] figure 1 is a block diagram of a multi-user system 100 comprising a plurality of data processors 102 , 104 , . . . Each of the machines 102-106 has a suitable user interface including a display and manipulation device or another type of user interface, and includes, for example, a PC server 108 running an interactive software application 112, which may include , for example, a multiplayer video game. For example, upon game initialization or when a machine has registered as a participant using server 108, corresponding transformation software agents 114, 116 and 118 are downloaded from server 108 to respective ones of machines 102-106.
[0016] Here, software agents 114 - 118 are transformed into software segments that are functional components of application 112 . In a multi-player game run by machines 102-106, all game actions (ie, state changes) are sent to all software agents 114-118, at least to the software agent associated with the information. See Internationa...
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