Hitting game method and apparatus

A game equipment and game technology, applied in video games, indoor games, sports accessories, etc., can solve the problem of inability to kick or shoot in person, and achieve the effect of increased realism

Active Publication Date: 2005-04-27
华强方特(厦门)动漫有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Players can't kick or throw in person to experience the fun

Method used

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  • Hitting game method and apparatus
  • Hitting game method and apparatus
  • Hitting game method and apparatus

Examples

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specific Embodiment approach

[0022] DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS The present invention will be further described below in conjunction with examples.

[0023] A hit game method using a light curtain detection device, comprising the steps of:

[0024] A. Set up a video device and a light curtain detection device in a space, and set at least two light curtain detection devices between the launch site of the emitted object and the video screen display carrier;

[0025] B. The video device and the light curtain detection device are respectively connected to the computer, and the computer is used to control the above-mentioned devices and process information;

[0026] C. The computer controls the video device to play video information;

[0027] D. The player shoots the real object at the target, and the emitted object passes through the light curtain, and the light curtain detects the flight direction of the object and the time required for passing through two adjacent light curtains;

[...

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PUM

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Abstract

The present invention is hitting game method and apparatus for entertainment. The hitting game method includes the following steps: setting at least two veil detectors between the emitter and the video display carrier; connecting the video device and the veil detectors to computer for the control of video information; making the emitted body pass through the veil for the veil detectors to detect the direction and time in between two adjacent veils; transmitting the relevant information to the computer; calculating in the computer for displaying a virtual body corresponding to the true body in the display carrier and controlling the video target in the computer for reasonable reaction. The present invention makes the game more true.

Description

technical field [0001] The present invention relates to entertainment devices and methods. Background technique [0002] Along with the development of science and technology, the use of computer in game equipment, the electronic game that adopts video equipment is constantly emerging. Existing game devices are mostly hand-controlled joysticks or controllers to control virtual objects in video devices to play games. Especially for hitting games that involve kicking and projecting objects, players must carefully adjust the shooting angle and speed of kicking or projecting in the video to improve the shooting rate. Players can't kick and shoot or throw in person to experience the fun therein. Contents of the invention [0003] The object of the present invention is to provide a method and device for hitting the game with a strong sense of reality to avoid the above disadvantages. [0004] The purpose of the present invention can be achieved like this, design a kind of hit ...

Claims

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Application Information

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IPC IPC(8): A63F9/02A63F13/219
Inventor 李明戎志刚高敬义刘道强丁亮
Owner 华强方特(厦门)动漫有限公司
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