Gaming machine
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first embodiment
[0091] In the first embodiment, as for the free game mentioned hereinafter, the pay line L2 is determined to only the center line, and such pay line L2 is displayed on the lower liquid crystal display 4 when free game, in which at first each of the reels 220 is automatically rotated and continuously stopped based on press operation of the stop buttons 26 to 30, is conducted.
[0092] And the COLORLESS 7 symbol 193 can be colored in red color or blue color by the lower liquid crystal display 4, thereby there may be a case that the COLORLESS 7 symbol 193 is changed to the RED 7 symbol 191 or the BLUE 7 symbol 192.
[0093] Next, construction of the lower liquid crystal display 4 will be described with reference to FIGS. 2 and 3A˜3I. In FIGS. 2 and 3A˜3I, the lower liquid crystal display 4 is constructed by arranging from the front side of the slot machine 1; the transparent touch panel 300, the reel glass base 31, the bezel metal frame 32, the transparent liquid crystal panel 33, the liqui...
second embodiment
[0171] Here, in the second embodiment, each of the stop buttons 26 to 30 has no relation with so-called “observation push” which is done for purpose to allow technical intervention by the player. And the switch signal output from each of the stop buttons 26 to 30 is used to the end only as the trigger when the symbols scrolled on the variable display portions 21 to 25 are stopped and displayed thereon. Therefore, the symbols on each of the variable display portions 21 to 25 are stopped and displayed thereon based on only the lottery result obtained in S2 of FIG. 21.
[0172] And in S48, coins corresponding to the payout which is set beforehand are paid out according to the symbol combination of the winning combination stopped and displayed over each of the variable display portions in S47. After process in S48 is done, the base game process is finished.
[0173] Next, the free game process done in S45 will be described with reference to FIG. 23. FIG. 23 shows a flowchart of the free game...
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