Children's game

a children's game and game technology, applied in the field of children's games, can solve the problems of lack of an ultimate output at the end of the game, lack of parental participation, limited ability to achieve randomness, etc., and achieve the effect of reducing the need for parental participation, accurately keeping score, and eliminating child's need

Inactive Publication Date: 2005-03-31
LITTLE TIKES
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0003] The present invention provides a game that eliminates the child's need to accurately keep score, minimizes the need for parental participation for time-based competitions, can achieve the randomness required to keep a game interesting, and / or generates an “award” output at the conclusion of the game. These things are accomplished by the interaction of the game's stations with each other, whereby score-keeping information, output-generating instructions, etc. can be conveyed to each station of the game.

Problems solved by technology

However, recurring problems with these games include the children's frustration (and / or fights) when trying to accurately keep score, the need for parental participation for time-based competitions, the limited ability to achieve the randomness required to keep a game interesting, and / or the lack of an ultimate output at the conclusion of the game.

Method used

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  • Children's game
  • Children's game
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Examples

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Embodiment Construction

[0013] Referring now to the drawings, and initially to FIG. 1, a game 10 according to the present invention is shown. The game 10 comprises a first station 12A and a second station 12B which, in the illustrated embodiment, each resemble a basketball hoop. To this end, the station 12A comprises a stand 14A, a backboard 16A and a net 18A, and the station 12B comprises a stand 14B, a backboard 16B and a net 18B. A basketball 20 is provided for insertion through the nets 18. It may be noted that the stations 12A and 12B could instead resemble soccer nets, hockey baskets, football posts, and / or any other analogous stations that require a task to be accomplished therewith. In any event, the stations 12 can be placed closer together for younger children (e.g., five to ten feet apart) and can be placed farther apart for older children (e.g., twenty to thirty feet apart).

[0014] The game 10 is designed for two children (or two teams), with the first child / team inserting the basketball throug...

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PUM

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Abstract

A game comprising a plurality of stations, each of which recognizes the accomplishment of a task therewith and communicates this accomplishment to at least one other station. In this manner, at least one of the stations can gather information from all of the stations for score-keeping and other purposes. An output can be generated by one, some, or all of the stations based on an accomplishment with a particular station and/or based on the information gathered from all of the stations. The communication between/among the stations is preferably performed wirelessly by infrared light techniques, radio frequency techniques, and/or ultra high-frequency sound techniques.

Description

FIELD OF THE INVENTION [0001] The present invention relates generally as indicated to a children's game nd, more particularly, to a children's game having a station whereat a particular ask is to be accomplished. BACKGROUND OF THE INVENTION [0002] Children enjoy games that allow them to compete with others while trying to accomplish a certain task. For an example, children enjoy “miniature” sports games such as basketball, wherein a ball is dropped through a station (e.g., a basketball hoop). For another example, children enjoy on-going games of tag, wherein each child attempts to contact a station (e.g., a base) prior to the other children. These types of games teach a child to be quick on his / her feet, develop hand-eye coordination, and / or enhance gross motor skills. However, recurring problems with these games include the children's frustration (and / or fights) when trying to accurately keep score, the need for parental participation for time-based competitions, the limited abilit...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): A63B63/08A63B67/00A63F9/24
CPCA63B63/083A63B2225/50A63B2208/12A63B67/002
Inventor MCEACHEN, PETER C.SMITH, STEVEKELLER, MIKEKANOZA, JASON
Owner LITTLE TIKES
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