System for and method of operating video game system with control actuator-equipped stylus
a technology of video game system and actuator, applied in the field of system for and a method of manipulating images or symbols, can solve problems such as unfulfilled game play experience, and achieve the effect of expanding practicable game action functionality
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[0018]FIG. 1A shows a frontal view of a prior art Nintendo® DS portable video game console system 10 in its open configuration for action game play, and FIG. 1B shows a rear view of system 10. System 10 includes a hinge 12 connecting a first screen portion 14 and a second screen portion 16. Screen portion 14 includes a display surface 18 on which appears an action scene presented during game play. Holes 20 allow from audio speakers contained within first screen portion 14 sound emissions created during game play and audible to a user or game player.
[0019]Second screen portion 16 includes a touch screen display surface 30 that a game player contacts using a stylus 32 to control game action. Touch screen display surface 30 is positioned between a first control actuator region 34 and a second control actuator region 36. First control actuator region 34 includes a four-way control actuator 38 (FIG. 1A) and a left shoulder actuator 40 (FIG. 1B), which the game player manipulates with, re...
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