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52-Splits Poker Game

a poker game and split technology, applied in the field of modified poker games, can solve the problems of affecting the ability of a player to fully utilize a good hand, omaha poker does not allow a hand, and the game is less interesting to many players, so as to increase the pot size, high level of uncertainty, and the effect of fast and entertaining

Inactive Publication Date: 2011-03-24
MENACHEM MARSHALL
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

The present invention describes a poker game utilizing an increased number of pocket cards, community cards with usage constraints, a unique structure of play, and optional additional ranked hands to provide a fast, entertaining game in which a large proportion of hands are playable, and which maintains a high level of uncertainty until late in a round of play, encouraging players to remain in the game and increasing the size of the pot. The poker game of the present invention utilizes a deck of conventional playing cards with four suits containing 13 cards each, with each suit containing cards numbered 2 through 10 and four court cards bearing the titles of jack, queen, king and ace. In the poker game of the present invention, betting proceeds in several rounds, and any players remaining in the game after all rounds of betting compare their highest ranked combination, wherein such combination is formed using one or neither of the two community cards available to all players and any of the five pocket cards available to each player. The player remaining after all rounds of betting with the highest ranked hand receives the accumulated bets in the pot. In an alternative embodiment, players compare their highest ranked combination and their lowest ranked combination of cards, wherein such combinations are formed using one or neither of the two community cards available to all players and any of the five pocket cards available to each player. Both hands may be the same if desired. In this embodiment, the accumulated bets in the pot are split between the player with the highest ranked combination of cards and the player with the lowest ranked combination of cards. The same player may have both the highest and lowest ranked combinations of cards.

Problems solved by technology

Omaha Poker does not allow a hand to be formed from only a player's pocket cards.
Since each player has nine cards available in a large number of sets, this game is likely to generate highly ranked poker hands in each hand played, making the game less interesting to many players.
Furthermore, since most of the cards used to form a hand are community cards, the ability of a player to fully utilize a good hand is compromised, since other players have access to most of the same cards in forming their hands.
Six-Card Omaha Poker does not allow a hand to be formed from only a player's pocket cards, and since each player has eleven cards available in a large number of sets, this game is likely to generate highly ranked poker hands in each hand played, making the game less interesting to many players.
Furthermore, since most of the cards used to form a hand are community cards, the ability of a player to fully utilize a good hand is compromised, since other players have access to most of the same cards in forming their hands.
This can result in a tie if the highest hand is the five community cards, in which case the pot is split among the players not eliminated in the betting rounds.
Texas Hold'em does not allow a hand to be formed from only a player's pocket cards, and since most of the cards used to form a hand are community cards, the ability of a player to fully utilize a good hand is compromised, since other players have access to most of the same cards in forming their hands.
Since in Cincinnatti Poker, each player has ten cards available in a single set, the game is very likely to generate highly ranked poker hands in each hand played, making the game less interesting to many players.
Furthermore, since half of the cards used to form a hand are community cards, the ability of a player to fully utilize a good hand is compromised, since other players have access to many of the same cards in forming their hands.
Since in Church Poker, each player has ten cards available in two sets of eight, the game is likely to generate highly ranked poker hands in each hand played, making the game less interesting to many players.
Furthermore, since many of the cards used to form a hand are community cards, the ability of a player to fully utilize a good hand is compromised, since other players have access to many of the same cards in forming their hands.
Since in Bombs with Hats each player has from seven to more than ten cards available in numerous sets of seven or eight, the game is very likely to generate highly ranked poker hands in each hand played, making the game less interesting to many players.
Furthermore, since most of the cards used to form a hand are community cards, the ability of a player to fully utilize a good hand is compromised, since other players have access to many of the same cards in forming their hands.
Further, since Five-Card Stud has no community cards, the element of attempting to predict what hands opponents might be targeting is lost.
Moreover, since Six-Card Stud has no community cards, the element of attempting to predict what hands opponents might be targeting is lost.
This community card poker game does not allow a hand to be formed from only a player's pocket cards, and since most of the cards used to form a hand are community cards, the ability of a player to fully utilize a good hand is compromised, since other players have access to most of the same cards in forming their hands.
This community card poker game does not allow a hand to be formed from only a player's pocket cards.
Moreover, since most of the cards used to form a hand are community cards, the ability of a player to fully utilize a good hand is compromised, since other players have access to most of the same cards in forming their hands.
One of the fundamental challenges in a multiplayer poker game is surmising the possible hands that opponents may hold.
Since this game is played against a predetermined payout table, however, there is no need to consider what hands another player may be targeting based on the community cards, so the selectable cards do not function as standard community cards.
Moreover, this game provides no pot of accumulated bets, so interesting elements such as calculation of risk relative to pot size are not provided, and this game provides only a single round of betting, providing none of the anticipation and excitement of a pot growing through multiple rounds of betting.
This game does not allow a hand to be formed from only a player's pocket cards.
In the part of the game played against other players at the table, since two of the cards used to form a hand are community cards, the ability of a player to fully utilize a good hand is compromised, since other players have access to several of the same cards in forming their hands.
Moreover, the game provides only a single round of betting, providing none of the interest and excitement of a pot growing through multiple rounds of betting.
This community card poker game does not allow a hand to be formed from only a player's pocket cards.
Since two of the cards used to form a hand are community cards, the ability of a player to fully utilize a good hand is compromised, since each player must use the third card and one of the other two community cards in forming his hands.
This poker game does not allow a hand to be formed from only a player's pocket cards, and since each player has twelve cards available in two sets of seven, this game is likely to generate highly ranked poker hands in each hand played, making the game less interesting to many players.
Furthermore, since most of the cards used to form a hand are community cards, the ability of a player to fully utilize a good hand is compromised, since other players have access to most of the same cards in forming their hands.

Method used

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  • 52-Splits Poker Game
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  • 52-Splits Poker Game

Examples

Experimental program
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second embodiment

the game can be played as a high / low game in which the pot is split between the players with the highest ranking hand and the lowest ranking hand. This embodiment of the invention is played in the same manner as the first embodiment of the invention until the eleventh step 260, the showdown. In this second embodiment, during the showdown, any remaining players show their hands. Each remaining player's best hand of five cards, formed from the player's pocket cards and one or zero of the two community cards, are compared, and the player with the highest ranking hand wins half the accumulated bets in the pot. Each remaining player's lowest hand of five cards, formed from the player's pocket cards and one or zero of the two community cards, are compared, and the player with the lowest ranked hand wins the other half of the accumulated bets in the pot. The same cards may be used to comprise both a player's high hand and low hand, but neither hand may utilize both of the community cards. ...

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PUM

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Abstract

A poker game played with a standard 52-card deck, in which each player is provided with five individual cards, three face down and two face up, in addition to a pair of community cards. Each player can form a hand from his five pocket cards and either of the community cards, but may not use both community cards to form a single hand. The poker game can additionally be played in a high / low variation, in which case each player makes two hands from his five pocket cards and the two community cards, and the highest and lowest hands split the pot. When the game is played in a high / low variation, both community cards can be used by a player, but only if they are used in forming two separate hands. Furthermore, ranked hands in addition to the standard ranked poker hands can be incorporated to increase the action of the game.

Description

FIELD OF THE INVENTIONThis invention relates to a modified poker game, played with a conventional deck of 52 playing cards divided into four suits of 13 cards each.BACKGROUND OF THE INVENTIONPoker has enjoyed an increase in popularity in recent years, and a variety of modified poker games have arisen to provide players with desired levels of action, complexity, and ease of play. Most varieties of poker share many common features. Most games utilize a standard 52-card deck, though some use one, two, or four jokers as wild cards that can represent any card of any suit. Players are dealt a certain number of cards. Players may be dealt cards face up or face down. Cards dealt to a player are known as “pocket cards,” and cards dealt face down to a player are known as “hole cards.” Many variations of poker also use “community cards”, which are dealt face up and are available to be used in combination with a player's pocket cards in forming a poker hand. Community cards add an additional el...

Claims

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Application Information

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IPC IPC(8): A63F1/00
CPCA63F2001/005A63F1/00
Inventor MENACHEM, MARSHALL
Owner MENACHEM MARSHALL