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Game stick and game utilizing the same

a game stick and stick technology, applied in the field of sports games, can solve the problems of difficulty in learning, difficulty in playing, and difficulty in adjusting to the game, and achieve the effect of natural and athletic swing, more active and easy-to-learn swing, and easy-to-use swing

Inactive Publication Date: 2015-01-15
PLUSONE SPORTS
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

The patent text describes a new game where players can hit a ball and mark its position on the fairway. Then, they can move the ball back to the starting position and throw it as quickly as they can. This action increases the speed at which the ball is thrown from the head. The game is played using a J-shaped channel that allows the player to create a spin on the ball as it moves through the channel, allowing for an arc of flight. The technical effect of this new game is to provide a faster and more challenging experience for players.

Problems solved by technology

The fairway will typically include one or more obstacles such as sand-traps or water hazards to increase the difficulty of play.
The reasons for this are not entirely clear but several studies have suggested that the game is too slow for the younger generation, requires too much time, skill, and effort, and is too costly from the point of view of equipment needed, lessons that have to be taken, as well as for the play of a single round of the game.
Because of this situation, golf courses, particularly at the local level, are struggling to stay afloat financially.
In addition to this situation, there is growing evidence that younger people are not as active as they should or could be and this lack of activity is posing a serious risk to their long-term health.

Method used

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  • Game stick and game utilizing the same
  • Game stick and game utilizing the same
  • Game stick and game utilizing the same

Examples

Experimental program
Comparison scheme
Effect test

first embodiment

[0059]a game stick in accordance with aspects of the invention is shown in FIGS. 1-6 and is generally indicated herein by the reference number 410. Game stick 410 comprises a shaft 412 and a head 414. Shaft 412 preferably is configured in a similar fashion to a golf-club shaft and comprises an elongated member that has a first end 412a and a second end 412b. Shaft 412 may be of a substantially constant width, may taper in width from first end 412a to second end 412b in a similar manner to a standard golf club, or may have a wider region at second end 412b proximate head 414 to provide an easier location to engage head 414 therewith.

[0060]Shaft 412 may be fabricated from any one or more suitable materials including but not limited to titanium, aluminum, carbon fiber, or plastic and will therefore be relatively rigid. Alternatively, shaft 412 may be fabricated from a material that enables it to be flexible to a greater or lesser degree. For instance, at least a portion of shaft 412 ma...

second embodiment

[0108]Referring now to FIGS. 10 to 17 additional embodiments of a game stick in accordance with various aspects of the present invention. Each of these different embodiments will be described briefly and will then be further described later herein. FIGS. 10-14 show a game stick in accordance with an aspect of the invention, generally indicated at 10. Game stick 10 includes a shaft 12 and a head 14. Head 14 may be fabricated from several separate smaller plate members (22, 24, 30, 32, 44) that are joined together in specific combinations to form a first part 18 and a second part 20 of head 14. The first part 18 is secured to shaft 12 and the second part 20 is secured to first part 18.

third embodiment

[0109]FIG. 15 shows a head 114 for a game stick which is fabricated from larger plate members 130, 132, 144 that are differently configured to plate members 22, 24, 30, 32, and 44. The larger plate members 130, 132, 144 are directly secured at one end to a shaft 112. T

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PUM

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Abstract

A game stick and game are disclosed. The game stick includes a shaft with a head at one end. A channel wide enough for a game ball is defined in the head. The ball is placed in the channel and when the game stick is swung, the ball rides along the channel and is released therefrom to fly through the air. The head may be adjustable to affect the way in which the ball is thrown. The game is similar to golf except that instead of hitting the ball, the ball is thrown toward a target location at the end of a fairway. When the target location is reached, the game stick may be used as a putter to push or putt the ball to sink it into a sunken cup in the ground.

Description

CROSS-REFERENCE TO RELATED APPLICATIONS[0001]This application claims the benefit of U.S. Provisional Application Ser. No. 61 / 842,211 filed Jul. 2, 2013, the entire specification of which is incorporated herein by reference.BACKGROUND OF THE INVENTION[0002]1. Technical Field[0003]The present invention relates to sports games and to an implement used to play a sports game. In particular, the present invention relates to a game involving a game stick or club and a ball. Specifically, the invention is directed to a game stick having a shaft and a head, with a channel defined in the head and into which a game ball is placed and from which it is thrown. The stick further includes a striking surface for putting or pushing the game ball when the ball is resting on a ground surface.[0004]2. Background Information[0005]As is well known in the art, golf is a game that is played on a golf course which includes nine or eighteen holes. Each hole includes a tee-off location, a fairway and a green,...

Claims

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Application Information

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IPC IPC(8): A63B65/12A63B53/00A63B59/02A63B67/02
CPCA63B65/122A63B59/02A63B67/02A63B53/007A63B53/0487A63B60/34A63B59/20A63B60/28A63B2102/00A63B53/025A63B60/50
Inventor VAN ALEN, ALEXANDER S.SABIN, DOUGLAS G.
Owner PLUSONE SPORTS