Pattern-oriented engine-drawing IO intermediate device
A graphics rendering engine and middleware technology, applied in the direction of program control devices, multi-program devices, etc., can solve the problems of unclear division, waste of memory space, no division, etc., and achieve the effect of improving scalability and ensuring real-time performance
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[0040] Such as figure 2 as shown, figure 2 The hierarchical relationship of the graphic rendering engine-oriented IO middleware in the graphic rendering system of the present invention is described, and the present invention is located between the underlying IO components and the high-level modules of the graphic rendering engine. The IO middleware of the present invention is invoked by the graphics rendering engine, and realizes the difference between specific IO components at the bottom layer by providing a unified interface to the high-level modules of the graphics rendering engine. The IO middleware can recognize the format of reading and writing files in the graphics drawing system call command, so as to call different IO components at the bottom layer to complete specific reading and writing operations. The IO middleware realizes the management and calling of the underlying IO components by providing a proxy mechanism and using the dynamic library module and the reade...
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