Motion vector space prediction method for video coding
A technology of motion vector prediction and motion vector, which is applied in digital video signal modification, television, electrical components, etc., and can solve problems such as difficult application
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Embodiment 1
[0045] The motion vector prediction value of the to-be-coded block E is calculated by using the correlation of the motion vectors of the adjacent coding blocks A, B, C and D around the current to-be-predicted coding block E (where the A block is the left side of the current block E that has been Coding block, block B is the coded block above the current block E, block C is the coded block above the current block E, and block D is the coded block above the current block E). The motion vectors of three blocks are selected from the four adjacent blocks to calculate the motion vector prediction of the block E to be coded. The selection criteria of the three candidate blocks are: if blocks A, B, and C have been coded, the motion vectors of these three blocks are used; if blocks A or B are not available, their motion vectors are set to zero; If the block is not available, the motion vector of the D block is used. like figure 2 As shown, the figure is divided into four parts (a), ...
Embodiment 2
[0066] The motion vector prediction value of the to-be-coded block E is calculated by using the correlation of the motion vectors of the adjacent coding blocks A, B, C and D around the current to-be-predicted coding block E (where the A block is the left side of the current block E that has been Coding block, block B is the coded block above the current block E, block C is the coded block above the current block E, and block D is the coded block above the current block E). The motion vectors of three blocks are selected from the four adjacent blocks to calculate the motion vector prediction of the block E to be coded. The selection criteria of the three candidate blocks are: if blocks A, B, and C have been coded, the motion vectors of these three blocks are used; if blocks A or B are not available, their motion vectors are set to zero; If the block is not available, the motion vector of the D block is used.
[0067] Use B respectively for the three candidate blocks selected ...
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