Method for directly transferring three-dimensional model attitude
A 3D model and model technology, applied in 3D modeling, image data processing, instruments, etc., can solve the problem that the deformation target model is not vivid enough and cannot be provided.
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[0028] In computer graphics, three-dimensional surfaces are represented using a global or local coordinate system. The global coordinate system explicitly specifies the global Euler coordinates of geometric data to represent a specific shape. In contrast, the local coordinate system encodes the intrinsic geometric parameters of the surface. The global coordinate system is convenient for geometric transformations, texturing, collision detection, and rendering. On the other hand, the local coordinate system is suitable for mesh editing operations that require maintaining local details of the surface.
[0029] To implement a method for directly transferring the pose of a 3D model—the model transduction method—we implement a mesh reconstruction system that incorporates both global and local features. This representation assumes that some triangles are independent and rotation-invariant rigid patches, which are defined in global coordinates. On the other hand, a series of predef...
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