Method to generate multi-channel audio signals from stereo signals

一种音频信号、多声道的技术,应用在立体声系统、准立体声系统、电气元件等方向,能够解决限制性能、改进不是清楚足够、没有明确地考虑其它的方面等问题

Inactive Publication Date: 2009-01-07
LG ELECTRONICS INC
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  • Abstract
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  • Application Information

AI Technical Summary

Problems solved by technology

However, these technical improvements over conventional stereo playback are not clear enough, and they have been widely used
The main limitation of these techniques is that they only consider location and do not explicitly take into account other aspects such as surroundings and listener envelopes
Furthermore, the location theory behind these techniques is based on a virtual source situation, which also limits its performance when many sources appear simultaneously in different directions

Method used

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  • Method to generate multi-channel audio signals from stereo signals
  • Method to generate multi-channel audio signals from stereo signals
  • Method to generate multi-channel audio signals from stereo signals

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Embodiment Construction

[0033] Spatial listening and stereo speaker playback

[0034] The proposed scheme inspires the description of the important case for two input channels (stereo audio input) and M audio output channels (M > 2). Later, it describes how the same reasoning as derived in the example of the stereo input signal applies to the more conventional L input channel case.

[0035] The most commonly used consumer playback systems for spatial audio are figure 1 Stereo speaker setup shown. Two loudspeakers are placed in front of the listener to the left and right. Typically, these loudspeakers are arranged on a circle at angles -30° and +30°. The perceived width of the auditory spatial image when listening to such a stereo playback system is approximately limited to the area between and behind the two speakers.

[0036] During natural listening and when listening to reproduced sound, the perceived auditory-spatial image depends primarily on binaural positional cues, namely, interaural time...

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Abstract

A perceptually motivated spatial decomposition for two-channel stereo audio signals, capturing the information about the virtual sound stage, is proposed. The spatial decomposition allows to re-synthesize audio signals for playback over other sound systems than two-channel stereo. With the use of more front loudspeakers, the width of the virtual sound stage can be increased beyond + / - 30 DEG and the sweet spot region is extended. Optionally, lateral independent sound components can be played back separately over loudspeakers on the two sides of a listener to increase listener envelopment. It is also explained how the spatial decomposition can be used with surround sound and wavefield synthesis based audio system. According to the main embodiment of the invention applying to multiple audio signals, it is proposed to generate multiple output audio signals (y1,..., yM) from multiple input audio signals (x1, ..., xL), in which the number of output is equal or higher than the number of input signals , this method comprising the steps of: by means of linear combinations of the input subbands (X1(i), ..., XL(i)), computing one or more independent sound subbands representing signal components which are independent between the input subbands, by means of linear combinations of the input subbands (X1(i), ..., XL(i)), computing one or more localized direct sound subbands representing signal components which are contained in more than one of the input subbands and direction factors representing the ratios with which these signal components are contained in two or more input subbands, generating the output subband signals (Y1(i)...YM(i)), where each output subband signal is a linear combination of the independent sound subbands and the localized direct sound subbands, converting the output subband signals (Y1(i)...YM(i)), to time domain audio signals (y1,..., yM).

Description

Background technique [0001] Many technological innovations beyond binaural stereo have failed because of cost, impracticality (eg, number of speakers), and last but not least the requirement for backward compatibility. And the 5.1 surround multi-channel audio system is being widely adopted by users. In addition, this system is limited in terms of the number of speakers and due to backward compatibility limitations (the front left and right speakers are placed at the same angle as the two-channel stereo above, i.e. + / -30°, resulting in a narrow frontal virtual sound level) is a compromise. [0002] The fact is that further most audio content is available in binaural stereo format. For an audio system that enhances the sound experience beyond stereo, it is therefore crucial that stereo audio content can be desirably played with an improved experience compared to conventional systems. [0003] Furthermore, using more front speakers to improve the virtual sound level has long be...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04S5/00H04S3/00
CPCH04S5/00H04S3/002H04S3/00
Inventor 克里斯托夫·法勒
Owner LG ELECTRONICS INC
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