Authentication method for network game client and server cluster
A server cluster and online game technology, applied in the authentication field of online game client and server cluster, can solve the problems of impostor and damage to players' interests, and achieve the effect of improving efficiency, simplifying the authentication process, and avoiding leakage.
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[0034] Below according to accompanying drawing and embodiment the present invention will be described in further detail:
[0035] Such as figure 2 As shown, the servers in the server cluster have two different roles, one is an authentication server, and the other is an online game server. Only one authentication server is deployed, while multiple online game servers are deployed. The authentication method described in the present invention carries out concrete implementation according to the following steps:
[0036] 1. As attached image 3 As shown, the client generates its own key pair of asymmetric encryption algorithm, and encrypts the user name and password and the public key KClientPub in the key pair of its own asymmetric encryption algorithm with the asymmetric encryption public key KServerPub of the authentication server. sent to the authentication server. The asymmetric encrypted public key KServerPub of the authentication server is obtained after the client soft...
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