Flash-based three-dimensional game scene management system
A scene management and 3D game technology, which is applied in the field of 3D Flash game development scene generation system, can solve the problems of game development concept violation, complex implementation, inconvenience for art designers, etc., and achieve the effect of fast compilation and simplified development process
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[0021] The Flash-based three-dimensional game scene management system of the present invention, the system constructs the root node of the scene tree, adds cameras, viewpoints and loads resource configuration files after creating the scene manager, sets the ambient light, and uses it as the default scene in the management system, real-time Perform 3D animation preview and rendering; specifically include the following modules:
[0022] The MFC front-end control module 10, the OGRE preview rendering module 20, the ActionScript script generation module 30, the MXMLC compilation module 40 that receive user command input, and the generated SWF file 50, wherein:
[0023] MFC front-end control module, as a front-end control interface based on the MFC framework built in the system, this module is used to complete the following operations:
[0024] Receive the user's operation command input. The specific operation commands include the initialization of the scene, the addition and delet...
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