Method for optimizing skeletal animation reusing and memory usage
A technology of skeletal animation and optimization methods, which is applied in animation production, image data processing, instruments, etc., can solve the problems of low animation reuse rate, promotion, and low animation reuse, and achieve the effect of reducing workload
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[0023] An optimization method for bone reuse and memory usage. The implementation steps are as follows:
[0024] (1) Perform statistics on all existing skeleton animations, and logically partition the skeleton animations according to the statistical results;
[0025] (2) Split all existing skeletal animations according to logical block data; that is, split the animation of a model into animations of multiple small logical units;
[0026] (3) Find the skeleton animation unit close to the key frame of the new animation requirement in the small logic unit animation;
[0027] (4) By reorganizing the skeletal animation, a brand-new reference skeletal animation is formed according to the logical unit block, which only contains the index, and has no real data.
[0028] In step 1, there is a standard for logical grouping of all skeletal animations; the principles for formulating the standards are as follows:
[0029] (3) Take the least offset joint frame bone first;
[0030] (4) Prioritize the ac...
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