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Man-machine interaction system and man-machine interaction method

A technology of human-computer interaction and orientation, applied in the field of human-computer interaction systems, to achieve the effect of increasing diversity, increasing participation enthusiasm, and improving the realization of diversity

Inactive Publication Date: 2013-04-10
DEXIN INTERACTIVE TECH BEIJING
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] In the process of realizing the present invention, the inventor found that there are many types of human-computer interaction technologies such as somatosensory games, and some human-computer interactive somatosensory games are not suitable for realization by using existing somatosensory control devices held in hands. For example, the existing somatosensory games of band conductor, javelin throwing somatosensory game, ball game somatosensory game and running somatosensory game are not suitable to be realized by using the existing somatosensory control device held in the hand

Method used

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  • Man-machine interaction system and man-machine interaction method

Examples

Experimental program
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Embodiment 1

[0025] Embodiment 1, a human-computer interaction system. The specific structure of the system is as figure 1 shown.

[0026] figure 1 The shown human-computer interaction system includes: a hand-worn somatosensory control device 1 (as attached figure 2 shown) and a controlled device 2, such as a tablet computer, a mobile phone, a set-top box, a TV set, a TV set-top box all-in-one machine, a notebook computer or a desktop computer, etc. The hand-worn somatosensory control device 1 is wirelessly connected with the controlled device 2 . It should be noted that, in practical applications, the system may include multiple hand-worn somatosensory control devices 1, that is, each user may carry one or two hand-worn somatosensory control devices 1 to interact with the controlled device 2. machine interaction.

[0027] figure 1 The shown hand-worn somatosensory control device 1 mainly includes: one or more finger devices 11 , connecting wires 12 and wrist devices 13 , and one wr...

Embodiment 2

[0070] Embodiment 2, the human-computer interaction method.

[0071] The general flow of the human-computer interaction method in this embodiment is as follows: image 3 shown. image 3 The shown human-computer interaction method includes the following steps:

[0072] S200. At least one hand-worn somatosensory control device worn on the user's finger and wrist collects an orientation monitoring signal.

[0073] Specifically, if the hand-worn somatosensory control device is provided with a gravitational acceleration sensor, the hand-worn somatosensory control device can acquire the gravitational acceleration sensing signal. If the hand-worn somatosensory control device is provided with a gyroscope, the hand-worn somatosensory control device can obtain the acquisition signal based on the gyroscope. If the hand-worn somatosensory control device is provided with a geomagnetic sensor, the hand-worn somatosensory control device can obtain the direction parameter. The structure o...

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Abstract

The invention relates to a man-machine interaction system and a man-machine interaction method. The system comprises a controlled device and at least one hand-wearing body sensing control device. The hand-wearing body sensing control device comprises a finger ring base material which is worn on a user finger, a first wireless interface module transmitting a wireless signal to the controlled device, a direction sensor such as an inertial sensor and / or a geomagnetic sensor which is used for collecting a direction monitoring signal, a control module which is used for receiving the direction monitoring signal and transmitting the direction monitoring signal to the controlled device through the first wireless interface module, and a power supply module. The controlled device comprises a second wireless interface module, a signal processing module and an execution module, wherein the second wireless interface module receives the wireless signal transmitted by the hand-wearing body sensing control device; the signal processing module is used for converting the wireless signal received by the second wireless interface module into a control order; and the execution module is used for executing the control order. Through the technical scheme, the realization diversity of the man-machine interaction technology can be improved, and the anticipation enthusiasm of the user can be effectively improved.

Description

technical field [0001] The invention relates to somatosensory technology, in particular to a human-computer interaction system and method capable of enhancing interactivity. Background technique [0002] Human-computer interaction technology, such as somatosensory games, is very popular because of its fitness and entertainment purposes. Existing human-computer interaction technologies such as somatosensory games are usually realized through computers and somatosensory control devices or through televisions, set-top boxes and somatosensory control devices. A somatosensory control device, such as a gamepad, is usually held by a user with one or both hands and operated. [0003] The shape of the existing somatosensory control device is usually designed to be easy to be held by the user, such as a curved structure. [0004] In the process of realizing the present invention, the inventor found that there are many types of human-computer interaction technologies such as somatose...

Claims

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Application Information

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IPC IPC(8): G06F3/01G06F3/0346
Inventor 董德福吴冠廷
Owner DEXIN INTERACTIVE TECH BEIJING
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