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A kind of flip animation production method

An animation production and animation technology, applied in animation production, image data processing, instruments, etc., can solve the problems of long production cycle, high cost, long production time, etc., and achieve a deeper viewing impression, short production cycle and low production cost. Effect

Active Publication Date: 2015-12-09
NORTHEASTERN UNIV LIAONING
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0006] Traditional animation production: Although there is a whole set of production system to guarantee the production of traditional animation, it still has shortcomings that are difficult to overcome, such as too detailed division of labor, long production time, and high equipment requirements
[0007] Flash production: It is very laborious to produce more complex animations
For example, the face-turning movements of characters, animation characters turning from the front to the side or from the back to the front, etc. At this time, it is more laborious to draw than the traditional method
The limitations of vector drawing, drawing in the computer is not as good as drawing on paper with a pencil, it is difficult to control the accurate operation of strokes
[0008] 3D animation production: long production cycle
The production of physical objects requires high cost, relatively long time-consuming, strong technical skills, and it is difficult to produce complex and diverse animations

Method used

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  • A kind of flip animation production method
  • A kind of flip animation production method
  • A kind of flip animation production method

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0106] An embodiment of the present invention will be further described below in conjunction with the accompanying drawings.

[0107] The embodiment of the present invention is applied to teaching courseware. The short film is based on hand-painted 2D animation, and combines comic-strip action scenes and DV shooting techniques to create a unique effect. Several pieces of hand-painted paper of different sizes are covered, folded, and rotated in a specific order, 90°, 180°, and 360°. Using the short visual stay of the previous picture in the human eye, each frame is connected to form a Teaching courseware content.

[0108] A flip animation production method, such as figure 1 shown, including the following steps:

[0109] Step 1. Prepare animation production materials, including paper, ruler, pen, knife, video camera and PC;

[0110] In the embodiment of the present invention, the side length of the paper is 7cm, and the thickness is 75g.

[0111] Step 2. Make an individual i...

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PUM

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Abstract

The invention discloses a turning-over animation manufacturing method, and belongs to the field of animation manufacturing. Paper pieces, a ruler, a pen, a knife, a camera and a PC are used in the method for manufacturing an animation, an animation effect is formed through the method of turning over the paper pieces, the form is novel, cost in low, the manufacturing period is short, and the systematic technical scheme is provided. The method can be applied to public service advertisements, teaching courseware, memorial video, animations, micro films, culture propaganda, product introduction, enterprise introduction and preschool education, improves publicizing performance, popularizing performance, interestingness, popularity and infection of animation themes, and deepens audience watching impressions.

Description

technical field [0001] The invention belongs to the field of animation production, and in particular relates to a flip animation production method. Background technique [0002] Animation is a comprehensive art category. It is the product of human beings seeking spiritual liberation in industrial society. It combines painting, comics, movies, digital media, photography, music, literature and many other art categories in one artistic expression. [0003] Animation can be divided into "commercial animation" and "experimental animation". From the perspective of production technology and means, animation can be divided into traditional animation based on hand-drawing, computer animation based on computer, stop-motion animation produced by applying photography technology, and other animation production techniques. Animation refers to animation technology, before the appearance of three-dimensional animation. The more standardized definition of animation technology is: the techn...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06T13/00
Inventor 陶永振高路
Owner NORTHEASTERN UNIV LIAONING