Rendering method and device of 3D skeletal animation
A skeletal animation and skeleton technology, which is applied in the field of 3D skeletal animation rendering devices, can solve the problems of high CPU usage, more serious CPU resource consumption, and freezes, so as to reduce the usage rate, achieve significant performance advantages, and avoid CPU resources. Excessive consumption effect
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[0018] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described here are only used to explain the present invention, not to limit the present invention.
[0019] see figure 1 Shown, a kind of rendering method of 3D skeletal animation comprises the following steps:
[0020] Step S101, creating a skeletal animation object and loading pre-generated global skeletal matrix data.
[0021] It should be noted that the global skeletal matrix data in the present invention is not calculated immediately by using the CPU in the actual use environment, but has been generated in advance outside the actual use environment. Taking the actual use environment such as the game as an example, the present invention has pre-generated the global bone matrix data before th...
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