Data processing method, device and system in online game system

An online game and game technology, applied in transmission systems, digital transmission systems, data exchange networks, etc., can solve problems such as waste of system resources, inability to establish information exchange between online game clients and embedded chat clients, etc.

Active Publication Date: 2014-06-04
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0008] Embodiments of the present invention provide a data processing method, device and system in an online game system, to at least solve the technical problem that the online game client and the embedded chat client cannot establish information communication, resulting in waste of system resources

Method used

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  • Data processing method, device and system in online game system
  • Data processing method, device and system in online game system
  • Data processing method, device and system in online game system

Examples

Experimental program
Comparison scheme
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Embodiment 1

[0031] Before describing further details of the various embodiments of the present application, reference will be made to figure 1 to describe one suitable computing architecture that can be used to implement the principles of the present application. In the following description, unless indicated otherwise, various embodiments of the present application are described with reference to acts and symbolic representations of operations that are performed by one or more computers. It will thus be appreciated that such acts and operations, which are sometimes referred to as computer-implemented, include the manipulation of electrical signals representing data in a structured form by the processing unit of a computer. This manipulation transforms the data or maintains it at a location in the computer's memory system, which reconfigures or changes the operation of the computer in a manner well understood by those skilled in the art. A data structure that maintains data is a physical...

Embodiment 2

[0073] According to an embodiment of the present invention, a method embodiment that can be used to implement the above-mentioned system embodiment is also provided. It should be noted that the steps shown in the flow charts of the accompanying drawings can be performed on a computer such as a set of computer-executable instructions system, and, although a logical order is shown in the flowcharts, in some cases the steps shown or described may be performed in an order different from that shown or described herein.

[0074] image 3It is a schematic flowchart of the data processing method in the online game system according to Embodiment 2 of the present invention.

[0075] Such as image 3 As shown, the method can be applied to the online game client, and the implementation process of the present application is described in detail from the perspective of the online game client, which may include the following steps:

[0076] Step S10, when the game user logs in such as figu...

Embodiment approach

[0087] In an optional embodiment, after obtaining the embedded chat room bound with the game chat room of the online game client, when any chat user logs in the embedded chat client, and joins the game chat room in the embedded chat client After the embedded chat room bound in the terminal, the operation information generated by the chatting users in the embedded chat room is communicated to the corresponding game chat room. User group information to the embedded chat room.

[0088] In another optional implementation, the system will synchronize the system message broadcast by the game client to the game chat room to the corresponding embedded chat room, and / or, the system message broadcast by the embedded chat client to the embedded chat room System message notifications are also synchronized to the corresponding game chat room.

[0089] It can be seen from this that the solution provided by the present application enables data interaction between the game chat room of the o...

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PUM

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Abstract

The invention discloses a data processing method, device and system in an online game system. The data processing method comprises the steps that after a game player logs into an online game client side and starts an online game, the online game client side obtains at least one organization player group and player group information of the organization player group; after the game player joins one or more organization player groups by triggering an organization player group control, the game player automatically logs into a game chat room corresponding to the currently joined organization player group; according to the player group information of the organization player group, an embedded chat room, corresponding to the game chat room which the game player automatically logs into, in an embedded chat client side is obtained; operation information generated in the game chat room is transmitted to the embedded chat room bound to the game chat room through intercommunication. By the adoption of the data processing method, device and system in the online game system, the technical problem that due to the fact that information intercommunication cannot be established between the online game client side and the embedded chat client side, resources of the system are wasted is solved.

Description

technical field [0001] The present invention relates to the field of computer internet, in particular, to a data processing method, device and system in an online game system. Background technique [0002] In this field, online games (also known as online games) are well known, and online games can be divided into client games, page games, and mobile client games (ie mobile games). After installing the executable file of the online game client, run the online game on the client. The game server provided by the prior art provides a game platform for game users, and game users start game activities with other game users in the network by logging into the online game client. [0003] In order to enable the game users in the game to have better communication, the existing technology provides an independent embedded chat client (for example: voice chat client) for communication, and the users in the game are all added to the embedded voice After the chat client, you can start t...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04L12/58H04L29/06
Inventor 胡可
Owner TENCENT TECH (SHENZHEN) CO LTD
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