Large-range dynamic wave real-time rendering method based on stream computing
A large-scale, dynamic technology, applied in computing, 3D image processing, image data processing, etc., can solve the problems of too regular waveform and poor sense of reality, and achieve the effect of increasing the sense of reality
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[0030] This implementation mode specifically introduces the present invention in conjunction with Fig. 1-7:
[0031] (1) Firstly, a new LOD-based grid model is established. This model draws on the ray concentric circle grid model and the dynamic and static grid models. Near the viewpoint, a two-level subdivided circular grid is used to form a two-level LOD , the spacing of the vertices in the grid is determined by the simulated sea conditions, and the grid part beyond the two-level LOD adopts a concentric circle grid, as shown in Figure 1.
[0032] (2) Add animated bumpy textures on the basis of the Gerstner model. The Gerstner model uses a limited number of sine waves to simulate ocean waves, and its rendering effect lacks sufficient details compared with the FFT-based method. The present invention obtains the animation concave-convex texture through offline rendering, adds rendering details to the Gerstner model, and greatly improves the sense of reality of rende...
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