A Construction Method of Multi-Scene Graph in Distributed Virtual Environment
A virtual environment and construction method technology, applied in the field of virtual reality and graphics, can solve the problems of low efficiency of scene drawing, lack of processing methods in distributed scene graph scene management, and no relationship between scene graph and user access.
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[0093] The present invention will be further described below through the embodiments in conjunction with the accompanying drawings.
[0094] The method of the present invention passes through figure 1 The example system implementation shown.
[0095] Such as figure 1 As shown, the user interface of the system in this embodiment includes three parts, the user authority UI, the scene node UI, and the scene object UI, which are respectively used to display and edit the user's authority to the scene, the logical relationship of the scene node, and the scene in the scene object. The scene manager maintains the scene graph information visible to the client user, the hierarchical tree list of scene nodes, and the list of different types of scene objects; The display and editing of the pointed scene objects; the scene manager provides the drawing module with a list of different types of scene objects for displaying the scene. At the same time, the user authority maintenance module...
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