Motion editing method based on four-dimensional spherical trajectory
A motion editing and trajectory technology, applied in the field of motion capture, can solve the problems of heavy workload, correction algorithm motion distortion, and human factors account for a large proportion, so as to reduce the workload and solve the effect of motion distortion.
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment 1
[0051] Example 1: There are three ways to represent the rotation orientation of bones: rotation matrix representation, Euler angle representation, and quaternion representation. In order to obtain a more realistic editing effect, the rotation orientation of bones should be mapped to a In the area of smooth and continuous transformation, the present invention uses quaternion notation to describe the rotation orientation of bones. In the mathematical sense of extension, each quaternion corresponds to a point on the four-dimensional spherical surface. The present invention utilizes the initial rotation orientation of bones The trajectory between two points corresponding to the rotation orientation of each frame is used to map the variable domain to realize the editing of the motion capture data;
[0052] For the input sequence, assume that the quaternion corresponding to the initial orientation of the i-th bone is expressed as P i , then the four-dimensional spherical connectio...
PUM
Abstract
Description
Claims
Application Information
- R&D Engineer
- R&D Manager
- IP Professional
- Industry Leading Data Capabilities
- Powerful AI technology
- Patent DNA Extraction
Browse by: Latest US Patents, China's latest patents, Technical Efficacy Thesaurus, Application Domain, Technology Topic, Popular Technical Reports.
© 2024 PatSnap. All rights reserved.Legal|Privacy policy|Modern Slavery Act Transparency Statement|Sitemap|About US| Contact US: help@patsnap.com