Algorithm used for data storage and synchronous playback display of multiple cameras
A multi-camera, synchronous playback technology, applied in the field of algorithms, can solve the problems of affecting the service life of the disk, large memory consumption, and short storage time
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[0011] The technical solution of the present invention will be further described below in conjunction with the accompanying drawings.
[0012] See attached figure 1 , the video data is sent to the data computer through the data stream (active call), after the computer receives the data, it judges whether the received data is complete or not, if it is not complete, continue to wait until the data is complete. Write a frame information structure SaveData as follows:
[0013] struct SaveData
[0014] {
[0015] BYTE *pBuffer;
[0016] long long file pos;
[0017] DWORD dwBufSize;
[0018] char type; / / 0 Cache 1 Hard disk
[0019] int sec;
[0020] int mis;
[0021]};
[0022] After receiving a complete frame of data, save the video frame data with the same frame position (reserved, for storage on the hard disk), frame size, storage medium, current second, and current milliseconds into the structure, and then put the structure into ...
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