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A data processing method and device for unreal script

An unreal and scripting technology, applied in the computer field, can solve problems such as slow query speed, inability to compare two UE scripts, and inability to automate script information screening and classification, so as to achieve the effect of improving query speed

Active Publication Date: 2019-05-24
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] Taking the UE script of about 16M as an example, the current query scheme takes more than 10S to execute query and filter each time, so the current query speed is slow, and the comparison between two UE scripts cannot be realized at present
Based on the current script structure, it is impossible to automate the sorting and separation of UE script information, and it is also impossible to automate the screening, classification, and differentiated comparison of script information

Method used

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  • A data processing method and device for unreal script
  • A data processing method and device for unreal script
  • A data processing method and device for unreal script

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Embodiment Construction

[0028] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the accompanying drawings. Obviously, the described embodiments are only some embodiments of the present invention, rather than all embodiments . Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.

[0029] The embodiment of the present invention provides a kind of data processing method to unreal script, such as figure 1 shown, including:

[0030] 101: Read the script statement in the unreal script file;

[0031] Unreal script file is an executable file script written according to Unreal Script syntax, that is to say, Unreal script file is composed of script statements. This step is to decode the Unreal script file to obtain its sour...

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Abstract

The embodiment of the present invention discloses a data processing method and device for Unreal script, wherein the implementation of the method includes: reading script statements in an Unreal script file; executing each script statement in sequence: determining the script according to the information of the script statement The structure category, basic information and relationship information to which the statement belongs; the structure category is the structure category of the predefined UnrealScript object structure; the determined basic information and relationship information are updated to the UnrealScript object structure corresponding to the structure category , to get the set of UnrealScript objects. Therefore, the structure of a new Unreal script object is automatically constructed, which not only includes the basic information of the object, but also includes the category and relationship information of the structure. , information separation and classification provide conditions for the realization of functions.

Description

technical field [0001] The invention relates to the field of computer technology, in particular to a data processing method and device for virtual scripts. Background technique [0002] UE (Unreal Script, Unreal Script) is usually called UE script, which refers to the executable file script (sometimes also called macro or batch file) written by the program developer according to the UnrealScript syntax. These scripts mainly implement predetermined logic functions, such as: players create rooms, move, shoot, etc. in the game. The UE script object is included in the UE script, and the UE script object is the class, state, function and attribute defined in the Unreal Script script according to the Unreal Script syntax. [0003] Among the currently supported tools for Unreal Script scripts, there are mainly editor tools and solutions. These solutions mainly support developers to write Unreal Script scripts, or further provide syntax checking. Queries for UE scripts are more l...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F8/30
CPCG06F9/44G06F9/45512
Inventor 李宜清
Owner TENCENT TECH (SHENZHEN) CO LTD