Virtual reality equipment as well as method and device for monitoring ground obstacles under using scene of virtual reality equipment

A technology of virtual reality and monitoring device, applied in the field of virtual reality, can solve the problems of potential safety hazards, influence, users cannot move freely, etc., and achieve the effect of avoiding immersion, improving user experience, and ensuring safety.

Inactive Publication Date: 2016-07-27
BEIJING PICO TECH
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  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

In this case, even if the audio-visual effect of the virtual reality device is comparable to the real environment, the user cannot move freely, which will greatly reduce the user's immersive experience
If users are allowed to move freely, because they are immersed in the virtual environment, the existing virtual reality equipment cannot detect the possible impact of the external env

Method used

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  • Virtual reality equipment as well as method and device for monitoring ground obstacles under using scene of virtual reality equipment
  • Virtual reality equipment as well as method and device for monitoring ground obstacles under using scene of virtual reality equipment
  • Virtual reality equipment as well as method and device for monitoring ground obstacles under using scene of virtual reality equipment

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Example Embodiment

[0033] In order to make the objectives, technical solutions and advantages of the present invention clearer, the embodiments of the present invention will be described in further detail below in conjunction with the accompanying drawings.

[0034] figure 1 This is a specific flowchart of a ground obstacle monitoring method applied to a virtual reality device according to an embodiment of the present invention. Such as figure 1 As shown, the ground obstacle monitoring method applied to virtual reality equipment provided by the embodiment of the present invention includes:

[0035] Step S110: an infrared transmitter and an infrared receiver are arranged at the bottom of the virtual reality device.

[0036] The infrared transmitter emits infrared rays in a certain range below. When the infrared rays encounter obstacles, they reflect. The infrared receiver can judge whether there are obstacles in this range by receiving the reflected infrared rays. Its working range is a circular range ...

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Abstract

The invention discloses a virtual reality device and a ground obstacle monitoring method and device in a usage scene thereof. The method includes: setting an infrared transmitter and an infrared receiver at the bottom of the virtual reality device; Calibration, to obtain the reference distance data between the virtual reality device and each point in a semicircular area centered on the user in front of the user; when the user moves, the infrared emitter continuously emits infrared rays into the semicircular area in a scanning manner and It is received by the infrared receiver to obtain the real-time distance data from the virtual reality device to each point in the semicircular area; compare the real-time distance data and the reference distance data of each point, if they are not equal, it is judged that there is an obstacle at this point, A prompt is sent to the user to avoid danger and safety is ensured; and the power consumption is low, which less interferes with the user's sense of immersion in the virtual reality scene and improves the user experience.

Description

technical field [0001] The present invention relates to the technical field of virtual reality, in particular to a virtual reality device and a ground obstacle monitoring method and device in a usage scene thereof. Background technique [0002] In the application scenario of the virtual reality technology, in order to allow the user to fully immerse in the created virtual environment, usually after the user wears the virtual reality device, the user cannot observe the external environment at all. Existing virtual reality devices usually do not allow the user to move freely, even if the user can move, it is within a predefined range of activities in an open environment. In this case, even if the audio-visual effect of the virtual reality device is comparable to the real environment, the user cannot move freely, which will greatly reduce the user's immersive experience. If the user is allowed to move freely, because the user is immersed in the virtual environment, the existin...

Claims

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Application Information

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IPC IPC(8): G06F3/01G01S13/08G01V8/10
CPCG06F3/011G01S13/08G01V8/10
Inventor 段欣
Owner BEIJING PICO TECH
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