Game engine image-matting dynamic space cutting method
A technology of space cutting and game engine, which is applied in the field of game engine keying and dynamic space cutting, and can solve problems such as shooting pictures out of pictures
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[0014] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described here are only used to explain the present invention, not to limit the present invention.
[0015] like figure 1 As shown, a game engine image matting dynamic space cutting method, the implementation process includes: firstly receive the video acquisition data and track the actual camera motion data to obtain the current camera positioning information; by establishing a virtual camera, pick up the real camera motion trajectory, and Cloth range Build the same proportion of green (blue) cloth in the virtual environment, and calculate the actual green (blue) cloth range in the virtual environment; based on this, the dynamic green (blue) cloth range mask in the virtual environment is rendered...
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