System and method for unified application programming interface and model

A thread and encoder technology, applied in the field of computer programming, which can solve problems such as performance degradation and inconvenient parallel tasks

Active Publication Date: 2017-02-22
APPLE INC
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, these high-level APIs have led to performance degradation, as well as inconvenient combination

Method used

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  • System and method for unified application programming interface and model
  • System and method for unified application programming interface and model
  • System and method for unified application programming interface and model

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Embodiment Construction

[0015] A graphics processing unit (GPU) is a dedicated electronic circuit designed to quickly manipulate and change the memory to accelerate the creation of an image intended for output to the display in the frame buffer. The GPU efficiently manipulates computer graphics and has a highly parallel structure that makes the GPU more efficient than a general-purpose computer processor (CPU) in which the processing of large data blocks is performed in parallel. In addition to graphics processing, GPUs are also used for non-graphics parallel processing, sometimes called "computational processing."

[0016] The implementation described in more detail below allows software developers to use a unified programming interface and language to prepare applications, the unified programming interface and language are designed to assist developers in writing that can perform graphics and data parallel computing (non-graphics) on the GPU An efficient multi-threaded program that handles both. Deve...

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Abstract

Systems, computer readable media, and methods for a unified programming interface and language are disclosed. In one embodiment, the unified programming interface and language assists program developers write multi-threaded programs that can perform both graphics and data-parallel compute processing on GPUs. The same GPU programming language model can be used to describe both graphics shaders and compute kernels, and the same data structures and resources may be used for both graphics and compute operations. Developers can use multithreading efficiently to create and submit command buffers in parallel.

Description

[0001] Copyright Notice [0002] Part of the disclosure of this patent document contains materials protected by (copyright or mask work). Since this patent document or the patent disclosure appears in the patent documents or records of the Patent and Trademark Office, the owner of the (copyright or mask work) does not object to anyone copying this patent document or the patent disclosure, but will use other The method reserves all (copyright or mask works) rights in any form. Background technique [0003] The present disclosure as a whole relates to the field of computer programming. More specifically, but in a non-limiting manner, the present disclosure relates to a programming interface and language for programming a core for execution on a graphics processor unit. [0004] Graphics processing unit (GPU) has become increasingly important for processing data parallel graphics tasks. Developers have also realized that non-graphics data parallel tasks can be processed by GPU using ...

Claims

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Application Information

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IPC IPC(8): G06F9/30G06F9/52G06T1/20
CPCG06F9/30145G06F9/52G06T1/20G06T2200/28G06F9/545
Inventor R·W·施雷耶尔K·C·德凯A·K·坎
Owner APPLE INC
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