Command stream based three-dimensional character animation synthesis method
A synthesis method and command flow technology, which can be used in animation production, instrumentation, computing, etc., and can solve problems such as high price
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[0062] Below in conjunction with accompanying drawing and example the present invention is described in further detail:
[0063] The present invention is applied to the visual simulation of virtual soldiers in a virtual battlefield environment. The bottom layer of the client system is the data layer, which provides a basic behavior library supporting the actions of virtual soldiers; the second layer is the animation synthesis engine layer, which accepts and parses the The command flow from the virtual soldier is generated by animation transition and hybrid algorithm; the third layer is the OpenGL graphics rendering layer, which displays the rendering result of the virtual soldier's 3D geometric model and outputs it on the screen.
[0064] The implementation process of the invention includes four main steps: constructing a motion combination relation table, command flow analysis and motion file sequence generation, motion data mixing and animation interpolation playing.
[0065...
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