Exciting type automatic timing and counting method of rope skipping device
A technology of automatic timing and counting method, applied to skipping ropes, sports accessories, etc., can solve the problems of inaccurate manual timing and counting method, boring skipping rope, and looping ropes, etc., to save manpower, increase interest, and facilitate operation.
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Embodiment 1
[0021] The exciting automatic timing and counting method of the rope skipping device involved in this embodiment is implemented in the rope skipping device, including four steps of preparation before timing and counting, receiving the rotation signal of the skipping rope and timing and counting, transmitting the display information of the digital tube and playing the stimulating voice. The specific steps for:
[0022] (1) Preparation before timing and counting: first open the display cover 21, adjust the time adjustment key 8 to increase or decrease the time, and set the time for the timing and counting device; then buckle the display cover 21, and the rope skipper holds the first handle 5 and the The second handle 6, with the thumb on the button 9;
[0023] (2) Receive the rope skipping rotation signal and count: when the rope skipping competition or test starts, shake the first handle 5 and the second handle 6 with both hands to make the skipping rope 3 start to rotate, and ...
Embodiment 2
[0028] The incentive type automatic timing and counting method of the rope skipping device that the present embodiment relates to, its specific steps are the same as embodiment 1, wherein step (4) plays incentive voice: store six incentive voices in the music storage module 30, the first content is " wow , you are awesome!", the second content is "Your performance is very good, come on!", the third content is "You are a master of skipping rope, keep working hard!", the fourth content is "Keep on, You can do it!", the content of the fifth article is "You can jump better!"; the content of the sixth article is "You are an expert at skipping rope, you can strive to be the champion, try harder!"; in the microprocessor 28 Control program 29 is set, when the tens digit of display 11 is displayed as 1 and the unit digit is shown as 0, microprocessor 28 controls to connect the first excitation voice of playing music storage module 30; When the tens digit of display 11 When being displa...
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