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Electronic equipment, device and method for controlling state switching of target equipment

A target device and a technology for controlling a target, which are applied to a method and device for controlling the switching state of a target device, in the field of electronic devices, can solve the problems of improving the complexity of the device, the complexity of the control, the cumbersome and complicated operation of the user, etc., to achieve the improved state The effect of switching efficiency and reducing operational complexity

Inactive Publication Date: 2017-06-13
BEIJING XIAOMI MOBILE SOFTWARE CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] However, due to the particularity of the virtual reality scene, it is difficult for the user to implement authentication methods such as password input in related technologies, so that the user needs to take off the VR device and perform a password input operation on the target device such as the mobile device or the PC host separately, and Re-wearing the VR device after unlocking it will lead to cumbersome and complicated operations for the user; and for the integrated VR device, since the target device cannot be disassembled, the user needs to use an independent handle and other control devices to complete the above password input operation. Increased equipment cost, and increased equipment complexity and control complexity

Method used

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  • Electronic equipment, device and method for controlling state switching of target equipment
  • Electronic equipment, device and method for controlling state switching of target equipment
  • Electronic equipment, device and method for controlling state switching of target equipment

Examples

Experimental program
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Effect test

Embodiment 1

[0085] In an exemplary embodiment, the target device can be connected to the VR device through a data cable, for example, a mobile phone is connected to the VR glasses through a USB cable; figure 2 As shown, a trigger button can be set on the VR device such as VR glasses, so that when the user presses the trigger button, the VR glasses can send corresponding control trigger information to the mobile phone.

Embodiment 2

[0087] In another exemplary embodiment, such as figure 2As shown, when a trigger button is provided on a VR device such as VR glasses, a conductive mechanical structure matching the trigger button can be provided inside the VR glasses, so that when the user presses the trigger button, the user's finger is connected to the conductive mechanical structure. to the surface of the touch screen of the mobile phone, so as to realize the indirect "touch" of the mobile phone, and the mobile phone can confirm the receipt of the control trigger information accordingly.

Embodiment 3

[0089] In yet another exemplary embodiment, when the target device is installed in the VR device, or the target device is built into the VR device, the target device or the VR device may have built-in gesture detection components such as a gyroscope to capture the space of the VR device. posture changes, so that when a preset spatial posture change is detected, it is determined that the above-mentioned control trigger information is detected. When the target device and the VR device are set independently, for example, if the target device is a PC host, then the built-in gyroscope and other posture detection components of the VR device can be used to determine when a preset spatial posture change is detected. to the above control trigger message.

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Abstract

The invention relates to electronic equipment, a device and a method for controlling state switching of target equipment. The method includes: when the target equipment connected with VR (virtual reality) equipment is in a first state, detecting first head posture information of a wearer of the VR equipment, wherein the first state includes a locked state or an unlocked state; responding to the detected first head posture information, and comparing the first head posture information with preset posture information; responding to a comparison result which determines that the preset posture information includes the first head posture information, and controlling the target equipment to switch from the first state to a second state different from the first state, wherein the second state includes the unlocked state or the locked state. By the technical scheme, state switching of the target equipment in a virtual reality scene can be realized conveniently and quickly.

Description

technical field [0001] The present disclosure relates to the field of terminal technology, and in particular, to a method and device for controlling a switching state of a target device, and an electronic device. Background technique [0002] Virtual reality (Virtual Reality, VR) can provide virtual scenes through computer simulation systems, so that users can realize immersive three-dimensional dynamic vision and fusion of multi-source information in the virtual scene by wearing VR equipment such as virtual reality glasses. interact. In related technologies, VR devices are often connected to mobile devices such as mobile phones or PC hosts, and the mobile devices or PC hosts perform image calculation, rendering and display; The device can also have built-in functional modules for image computing, rendering and display to realize the integration of VR functions. In addition, in addition to the display function, the VR device can also expand the corresponding functions of t...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/01
CPCG06F3/012
Inventor 李政
Owner BEIJING XIAOMI MOBILE SOFTWARE CO LTD
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