Method and system for controlling game characters to move
A game character and game technology, applied in the field of games, can solve problems such as difficult to avoid wrong input, unfavorable game promotion, long learning and adaptation cycle, etc.
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[0055] The application discloses a virtual joystick and a system for controlling the movement of game characters, which are applied to electronic games running on smart touch-screen devices such as mobile phones and tablets.
[0056] Such as figure 2 As shown, it is a part of the embodiment of the present application to disclose a method for controlling the movement of game characters, including:
[0057]Step 201, constructing a plane coordinate system parallel to the screen in the game interface on the screen, setting a virtual joystick control at the origin of the coordinate system, the origin being the initial position of the virtual joystick control;
[0058] Taking the origin as the center of the circle, setting a circular area with a radius of r as the first mobile operation area;
[0059] setting a second mobile operation area outside the first mobile operation area;
[0060] The virtual rocker control in the initial position falls in the first mobile operation area;...
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