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A window adaptive method and device for a player

A player, self-adaptive technology, applied in the direction of program control device, user interface execution, etc., can solve the problems of reducing the display effect of the splicing screen, the window accuracy is difficult to reach the pixel level, etc., to improve the 3D display effect, avoid incomplete coverage, improve The effect of utilization

Active Publication Date: 2020-08-04
NINGBO THREDIM OPTOELECTRONICS CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] However, by zooming in, zooming out or dragging the window of the player with the mouse, the accuracy of changing the window with the mouse is difficult to reach the pixel level, and the changed window may cover multiple screens and each screen only covers a part, resulting in the overlap of the windows in the same screen. The area displays 3D images, and the uncovered part displays 2D (two-dimensional) images, which greatly reduces the display effect of the splicing screen

Method used

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  • A window adaptive method and device for a player
  • A window adaptive method and device for a player
  • A window adaptive method and device for a player

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Experimental program
Comparison scheme
Effect test

Embodiment 1

[0054] The embodiment of the present invention provides a window adaptive method of a player. When performing 3D display through the splicing screen, if the user zooms in or zooms out the window of the player, or drags the window while keeping the window area of ​​the window unchanged, the method provided by the embodiment of the present invention can ensure that the window is zoomed in, zoomed out or dragged Adaptively adjust to cover the entire screen after moving, that is, adaptively cover one or more sub-screens in the splicing screen. In this way, a 3D picture is displayed on one or more sub-screens adaptively covered by the window, and a 2D picture or other 3D pictures are displayed on other sub-screens not covered by the window.

[0055] Before performing window adaptation through the method provided by the embodiment of the present invention, it is also necessary to store the whole screen information corresponding to different sub-screen combination modes in the host c...

Embodiment 2

[0093] see Figure 7 , the embodiment of the present invention provides a player window adaptation device, the device is used to implement the player adaptation method provided in the above-mentioned embodiment 1, the device includes:

[0094] The acquisition module 20 is used to acquire the coordinate information of the changed window and the change trend information of the window when a change event of changing the size and / or position of the player's window is detected;

[0095] Determination module 21, used for coordinate information, change trend information and pre-stored whole screen information,

[0096] Determine the entire screen coordinate information for window adaptation;

[0097] The adjustment module 22 is configured to adaptively adjust the window according to the coordinate information of the entire screen.

[0098] The above-mentioned determining module 21 includes:

[0099] The selection unit is used to select the full-screen information that meets the pr...

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Abstract

The invention provides a window self-adaption method and apparatus for a player. The method comprises the steps of obtaining coordinate information and change trend information of a changed window when a change event of changing the size and / or the position of the window of the player is monitored; according to the coordinate information, the change trend information and pre-stored full screen information, determining full screen coordinate information of window self-adaption; and performing window self-adaption adjustment according to the full screen coordinate information. According to the method and the apparatus, the window is automatically adjusted to cover one or more sub-screens according to the coordinate information of the changed window and the pre-stored full screen information, so that a 3D image is ensured to be subjected to full screen display on the screens covered by the window, and the situation that the sub-screens are not completely covered is avoided; optical parameters of the player are modified after self-adaptation, and corresponding film source files are obtained according to the resolution of the window; the film source files are processed and played according to the modified optical parameters, so that the 3D display effect of a splicing screen is improved; and a 2D image can be displayed on the sub-screens not covered by the window at the same time, so that the utilization rate of the splicing screen is increased.

Description

technical field [0001] The present invention relates to the technical field of stereoscopic display, in particular, to a window adaptive method and device of a player. Background technique [0002] At present, with the development of the naked-eye 3D (three-dimensional) industry, the naked-eye 3D display tends to develop to a larger size. The naked-eye 3D design is combined with the splicing screen to obtain the naked-eye 3D splicing screen, so that the naked-eye 3D display can be developed to a larger screen. [0003] The display signal of the naked-eye 3D splicing screen is provided by a host. The pre-installed player in the host processes the film source stored in the hard disk according to the preset optical parameters and then plays it in real time. The window size of the player can be changed by the mouse . When the naked-eye 3D splicing screen is used for full-screen display of 3D images, only one source can be played at the same time on the full screen. When multi...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F9/451
CPCG06F9/451
Inventor 张涛蒲天发
Owner NINGBO THREDIM OPTOELECTRONICS CO LTD