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Method for controlling cursor movement on host screen, gamepad

A gamepad and cursor movement technology, applied in the field of interactive control, can solve the problem of single function of external input devices

Active Publication Date: 2020-11-20
GEER TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] At present, the above-mentioned external input devices are only used in conjunction with virtual reality headsets to achieve better immersive performance, making the functions of the external input devices relatively single

Method used

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  • Method for controlling cursor movement on host screen, gamepad
  • Method for controlling cursor movement on host screen, gamepad
  • Method for controlling cursor movement on host screen, gamepad

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Embodiment Construction

[0046] Various exemplary embodiments of the present invention will now be described in detail with reference to the accompanying drawings. It should be noted that the relative arrangements of components and steps, numerical expressions and numerical values ​​set forth in these embodiments do not limit the scope of the present invention unless specifically stated otherwise.

[0047] The following description of at least one exemplary embodiment is merely illustrative in nature and in no way taken as limiting the invention, its application or uses.

[0048] Techniques, methods and devices known to those of ordinary skill in the relevant art may not be discussed in detail, but where appropriate, such techniques, methods and devices should be considered part of the description.

[0049] In all examples shown and discussed herein, any specific values ​​should be construed as exemplary only, and not as limitations. Therefore, other instances of the exemplary embodiment may have dif...

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Abstract

The invention discloses a method for controlling the movement of a cursor on a host screen, a gamepad and a virtual reality system. A host is connected with the gamepad. The method comprises the following steps that: obtaining the acceleration magnitude of a three-axis direction and a magnetic field strength value of the three-axis direction, wherein the acceleration magnitude of the three-axis direction is measured by an accelerometer in the gamepad at a current moment, and the magnetic field strength value of the three-axis direction is measured by a magnetometer in the gamepad; utilizing the acceleration magnitude of the three-axis direction and the magnetic field strength value of the three-axis direction to carry out calculation to obtain the movement gesture information of the gamepad at the current moment; according to the movement gesture information of the gamepad and sampling time interval information, carrying out calculation to obtain the position movement information of the cursor, wherein the position movement information of the cursor at least comprises the movement direction of the cursor, the movement rate of the cursor and the movement displacement of the cursor; and sending the position movement information of the cursor to the host to enable the host to control the movement of the cursor according to the position movement information of the cursor. According to one embodiment of the invention, the movement of the cursor is controlled.

Description

technical field [0001] The present invention relates to the technical field of interactive control, and more specifically, relates to a method for controlling cursor movement on a host screen, a game handle and a virtual reality system. Background technique [0002] Virtual reality technology is one of the most attractive entertainment technologies today, aiming to revolutionize the user experience in video games, video applications and even large-scale entertainment facilities. A virtual reality system includes not only a virtual reality head-mounted device that provides visual effects, but also external input devices such as operating experience and motion tracking, such as gamepads, game gloves, remote controls, and so on. [0003] At present, the above-mentioned external input devices are only used in conjunction with virtual reality head-mounted devices to achieve better immersive performance, so that the functions of the external input devices are relatively single. ...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F3/0487G06F3/0346G06F3/038A63F13/21A63F13/211A63F13/426
CPCA63F13/21A63F13/211A63F13/426A63F2300/10A63F2300/105A63F2300/60A63F2300/8082G06F3/0346G06F3/038G06F3/0487
Inventor 陈维亮董碧峰
Owner GEER TECH CO LTD