Sharing method of position in game and storage medium
A technology for games and location information, applied in the field of games, can solve problems such as insufficient location synchronization, and achieve the effect of improving user experience
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[0054] Reference will now be made in detail to the exemplary embodiments, examples of which are illustrated in the accompanying drawings. When the following description refers to the accompanying drawings, the same numerals in different drawings refer to the same or similar elements unless otherwise indicated. The implementations described in the following exemplary examples do not represent all implementations consistent with the present disclosure. Rather, they are merely examples of apparatuses and methods consistent with aspects of the present disclosure as recited in the appended claims.
[0055] The invention provides a method for sharing positions in a game, figure 1 A schematic diagram of a network structure applicable to the present invention, such as figure 1 As shown, the network architecture includes at least one server and at least two game clients. The server is also called a game server, which is used to save the position coordinates of all virtual characters...
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