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Sharing method of position in game and storage medium

A technology for games and location information, applied in the field of games, can solve problems such as insufficient location synchronization, and achieve the effect of improving user experience

Active Publication Date: 2018-06-08
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

In the prior art, when friends play games offline, they hope to obtain the location of each other. In the existing method, friends can only inform each other of their locations verbally. However, the location synchronization of this method is not timely, and players It is also necessary to determine the direction and distance of friends based on their own location and the location notified by friends.

Method used

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  • Sharing method of position in game and storage medium
  • Sharing method of position in game and storage medium
  • Sharing method of position in game and storage medium

Examples

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Embodiment Construction

[0054] Reference will now be made in detail to the exemplary embodiments, examples of which are illustrated in the accompanying drawings. When the following description refers to the accompanying drawings, the same numerals in different drawings refer to the same or similar elements unless otherwise indicated. The implementations described in the following exemplary examples do not represent all implementations consistent with the present disclosure. Rather, they are merely examples of apparatuses and methods consistent with aspects of the present disclosure as recited in the appended claims.

[0055] The invention provides a method for sharing positions in a game, figure 1 A schematic diagram of a network structure applicable to the present invention, such as figure 1 As shown, the network architecture includes at least one server and at least two game clients. The server is also called a game server, which is used to save the position coordinates of all virtual characters...

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Abstract

The invention provides a sharing method of the position in a game and a storage medium. The sharing method comprises the following steps: a first game client receives a connection establishing instruction, and establishes short-distance wireless connection with a second game client according to the connection establishing instruction; when the establishment of short-distance wireless connection between the first game client and the second game client is monitored, the first game client receives position information of a second virtual character in a game map from a server and displays positionindicating information of the second virtual character in the first game client according to the position information of the second virtual character in the game map. The sharing method of the position in the game and the storage medium provided by the invention have the beneficial effects that when a friend plays the game in an offline manner, the position information of the opposite side relative to self can be accurately obtained so as to conduct game interaction, therefore, the user experience is improved.

Description

technical field [0001] The invention relates to the field of games, in particular to a method and a storage medium for sharing positions of friends in games. Background technique [0002] With the development of science and technology, mobile phones have more and more functions, and mobile online games are one of them. Mobile online games use the Internet as the transmission medium, and users interact with the game server provided by the game operator through the game client installed on the mobile phone to support multiplayer online games. [0003] Existing online games usually have the following two modes: online gameplay and offline gameplay. Online gameplay refers to remote multiple players forming a team to play games, and multiple players communicate in real time through voice or video to exchange in-game games. Information. Offline play refers to playing games with friends at close range or face to face. In the prior art, when friends play games offline, they hope ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/5378A63F13/327A63F13/847H04L29/08
CPCA63F13/327A63F13/5378A63F13/847A63F2300/405H04L67/52
Inventor 王珺申文迪
Owner NETEASE (HANGZHOU) NETWORK CO LTD