LoD constraint removal-based three-dimensional terrain crack elimination method
A three-dimensional terrain and terrain technology, applied in the field of geographic information, can solve problems such as affecting the real-time rendering effect of terrain, small node level span, and terrain cracks, etc., to achieve the effect of high crack elimination efficiency, small node level span, and large computational load.
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[0067] First, according to the dynamically updated node neighbor information, explore the left neighbor node (leaf node) of the current node. Suppose the current node is N, and the left neighbor information array of node N is Lvec. In order to find the left neighbor of node N in the three-dimensional terrain scene, traverse the members in the Lvec array to determine whether each member has child nodes. If yes, assign the two child nodes LChild1 and LChild2 to the current node N. As the left neighbor of N, at the same time continue to process LChild1 and LChild2 recursively according to the above steps until the leaf node is reached, and it is recorded in the neighbor array LYvec. After setting the left neighbor of N, set the right neighbor of the left neighbor to N at the same time.
[0068] Secondly, traverse the neighbor array LYvec on the left and perform the elimination operation. If there is only one node in LYvec, it indicates that the LoD of the left neighbor and the cur...
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