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Network-game showing and publicizing equipment

A technology for online games and equipment, applied in the field of online games, can solve problems such as single display method, poor publicity effect, and large occupied area, and achieve the effects of single display method, easy viewing, and improved publicity effect

Inactive Publication Date: 2018-12-07
HEFEI AIWAN CARTOON CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] Online games, also known as "online games" or "online games" for short, refer to games that use the Internet as the transmission medium, use the game operator's server and the user's computer as the processing terminal, and use the game client software as the information interaction window to achieve entertainment, leisure and entertainment. It is a sustainable individual multiplayer online game for communication and virtual achievements. At present, after the online game is designed, it needs to be displayed and publicized. Most of the existing methods are to paste the posters of the online game on the Put it on the wall or on a simple display stand for publicity. This static publicity method not only has a single display method, takes up a large area, and has a high cost, but also is not convenient for people to watch, and the publicity effect is poor.

Method used

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  • Network-game showing and publicizing equipment
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Embodiment Construction

[0019] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. All other embodiments obtained by persons of ordinary skill in the art based on the embodiments of the present invention belong to the protection scope of the present invention.

[0020] According to an embodiment of the present invention, an online game display and publicity device is provided.

[0021] Such as Figure 1-2 As shown, an online game display and publicity device according to an embodiment of the present invention includes a support base 1 and a display screen 2, a motor 3 and an audio player 4 are arranged inside the support base 1, and the bottom of the motor 3 A power supply 5 is installed, and a rotating shaft 6 is installed on the top of the motor 3...

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Abstract

The invention discloses network-game showing and publicizing equipment. The network-game showing and publicizing equipment comprises a supporting base and a display screen, wherein a motor and an audio player are arranged inside the supporting base, a power supply is installed at the bottom of the motor, a rotating shaft is installed at the top of the motor, the end, away from the motor, of the rotating shaft penetrates through the top of the supporting base, and extends to the upper portion of the supporting base, an audio signal receiver is connected to the side edge, close to the motor, ofthe audio player, a sound is installed on the side edge, away from the motor, of the audio player, a first annular groove is formed in the top of the supporting base, a base is installed at the top ofthe first annular groove, the top end of the rotating shaft penetrates through the base and extends to the inside of the base, the display screen is installed at the top of the base, a top base is installed at the top of the display screen, the base and the top plate are each provided with a second annular groove, and a remote controller and a video player are installed at the top of the top base.

Description

technical field [0001] The invention relates to the technical field of online games, in particular to an online game display and publicity device. Background technique [0002] Online games, also known as "online games" or "online games" for short, refer to games that use the Internet as the transmission medium, use the game operator's server and the user's computer as the processing terminal, and use the game client software as the information interaction window to achieve entertainment, leisure and entertainment. It is a sustainable individual multiplayer online game for communication and virtual achievements. At present, after the online game is designed, it needs to be displayed and publicized. Most of the existing methods are to paste the posters of the online game on the Putting on the wall or on a simple display stand for publicity, this static publicity method not only has a single display method, takes up a large area, and has a high cost, but also is not convenie...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G09F27/00
CPCG09F27/008
Inventor 张明明
Owner HEFEI AIWAN CARTOON CO LTD