Game resource promotion method, device and system
A game and resource technology, applied in the field of online games, can solve problems such as failure to promote game resources, reduce user experience, and not be able to perceive game resources in a timely manner, and achieve the effect of reducing experience
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Embodiment 1
[0031] The embodiment of the present invention provides a game resource promotion method, specifically as figure 1 as shown, figure 1 It shows a schematic flow chart of a method for promoting game resources. This method is executed by a smart terminal held by a user. The method may include:
[0032] Step 110, analyzing and counting the operation behavior of the user, and obtaining statistical results.
[0033] Step 120, when it is determined according to the statistical results that the user's operation behavior is aimed at the first game and the operation behavior meets the preset condition, send the user's operation behavior to the server of the game platform.
[0034] Specifically, it should be noted that the operation behavior of the user mentioned here actually refers to the operation behavior performed by the user using the smart terminal. Analyzing and counting the user's operation behavior is mainly to find out whether the user's operation behavior is for the first g...
Embodiment 2
[0065] Corresponding to the above-mentioned embodiments, the embodiment of the present invention also provides a game resource promotion device, which may include: an analysis and statistics unit 201, a processing unit 202, a sending unit 203, a receiving unit 204, and a display unit 205 .
[0066] The analysis and statistics unit 201 is configured to analyze and make statistics on the user's operation behavior, and obtain statistical results. The processing unit 202 is configured to determine whether the object of the user's operation behavior is the first game according to the statistics result. If the object of the operation behavior is the first game, it is determined whether the operation behavior meets the preset condition. The sending unit 203 is configured to send the user's operation behavior to the server of the game platform when the processing unit 202 determines that the object of the user's operation behavior is the first game and the operation behavior meets a ...
Embodiment 3
[0078] Corresponding to Embodiment 1 and Embodiment 2 above, the embodiment of the present invention also provides a game resource promotion system, which includes: a processor 301 , a transmitter 302 , a receiver 303 and a display 304 .
[0079] The processor 301 is configured to analyze and count the user's operation behavior, and obtain statistical results; determine whether the object of the user's operation behavior is the first game according to the statistical results; if the object of the operation behavior is the first game , to determine whether the operation behavior meets the preset conditions;
[0080]The sender 302 is used to send the user's operation behavior to the server of the game platform when the processor 301 determines that the object of the user's operation behavior is the first game according to the statistical results, and the operation behavior meets the preset conditions;
[0081] The receiver 303 is used to receive the game resource promotion data ...
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