Method and device for playing video in game
A technology for playing videos and games, applied in the field of games, can solve problems such as poor user experience and inability for users to interact, and achieve the effect of improving user experience
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[0068] Reference will now be made in detail to the exemplary embodiments, examples of which are illustrated in the accompanying drawings. When the following description refers to the accompanying drawings, the same numerals in different drawings refer to the same or similar elements unless otherwise indicated. The implementations described in the following exemplary examples do not represent all implementations consistent with the present disclosure. Rather, they are merely examples of apparatuses and methods consistent with aspects of the present disclosure as recited in the appended claims.
[0069] figure 1It is a flowchart of a method for playing video in a game provided by Embodiment 1 of the present invention, such as figure 1 As shown, the method provided in this embodiment includes the following steps:
[0070] Step S101, the terminal device processes the acquired video stream to obtain the texture corresponding to the video stream.
[0071] The terminal device may...
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