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Automobile driving training analog machine with gesture control function

A gesture control and simulator technology, which is applied to simulators, simulation devices of space navigation conditions, and mechanical mode conversion, etc., can solve problems such as inability to use, inconvenience, and no reserved space for mouse, and achieve reliable action and use. Simple and convenient, easy to expand and upgrade the effect

Pending Publication Date: 2019-03-01
SHENZHEN ZHONGZHI SIMULATION TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0009] This invention is aimed at the driving training simulator. When using it, it is necessary to send a seat belt. At this time, the range of motion of the human body will be fixed. Whether it is a touch screen or a button, when the person is fixed on the seat, It is extremely inconvenient to operate the touch screen or the 70cm external extended keyboard that is about 50cm away from you and you need to turn your head to watch
[0010] At the same time, the simulator is designed to simulate the space of a real car, and there is no space reserved for using the mouse. At this time, it is as inconvenient as connecting an external keyboard to control it with an external mouse.
[0011] In addition, traditional methods such as using the mouse, touch screen, and buttons are relatively backward and cannot be used in a VR environment
[0012] When the user wears a VR helmet, the line of sight will be in an immersive virtual experience environment, and the interface of the simulator cannot be normally controlled

Method used

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  • Automobile driving training analog machine with gesture control function

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Embodiment Construction

[0023] The present invention will be further described below in conjunction with accompanying drawing:

[0024] Such as figure 1 As shown, a car driving training simulator with gesture control function includes a gesture sensor 1, a signal recognition device 2, a touch screen 3, a head-mounted VR device 4 and a signal output device 5;

[0025] Described gesture sensor 1 is used for detecting the gesture action of the personnel that is positioned at cab, and described gesture action comprises up, down, to the left, to right, forward, backward, and described gesture sensor is an infrared gesture sensor; Here because There are fewer motion signals, so relatively simple gesture sensors can be selected, such as ATK-PAJ7620, PAJ7620U2, etc.; the signal recognition device 2 is electrically connected to the gesture sensor 1, and the signal recognition device 2 converts the gesture action into The corresponding action signal includes upward, downward, leftward, rightward, confirmation...

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PUM

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Abstract

The invention relates to an automobile driving training analog machine with gesture control function. The automobile driving training analog machine includes a gesture sensor, a signal identificationdevice, a touch screen, a head-mounted VR device and a signal output device. The automobile driving training analog machine with gesture control function provided by the invention can realize upward,downward, leftward, rightward, confirmation and backward operation of a cursor or panel through gesture operation, especially overcomes the shortcoming of inconvenient touch screen operation by a driver after wearing a seat belt and in cooperation with the head-mounted VR device, is easy and convenient to use, and is reliable in operation. At the same time, the automobile driving training analog machine with gesture control function provided by the invention is convenient for expanding and upgrading the existing automobile driving training analog machines without the need for overall replacement.

Description

technical field [0001] The invention relates to an automobile driving training simulator with a gesture control function. Background technique [0002] Now the control of the driving training simulator mainly includes the following three methods: [0003] The first way is to directly control the computer through the mouse. [0004] Method 2: Control the computer through the touch screen [0005] Method 3: Control the computer by pressing the buttons. [0006] The above technical advantages: [0007] It has a long history of use, is mature and reliable, and has little chance of misoperation. [0008] Disadvantages of the above techniques: [0009] This invention is aimed at the driving training simulator. When using it, it is necessary to send a seat belt. At this time, the range of motion of the human body will be fixed. Whether it is a touch screen or a button, when the person is fixed on the seat, It is extremely inconvenient to operate the touch screen or the 70cm e...

Claims

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Application Information

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IPC IPC(8): G09B9/04G06F3/01G06F3/0488
CPCG06F3/017G06F3/04883G09B9/04
Inventor 古国雄蔡晓峰
Owner SHENZHEN ZHONGZHI SIMULATION TECH