Game item pushing method and system based on big data

A big data and game technology, applied in the Internet field, can solve the problem that reward items cannot be adjusted dynamically, and achieve the effect of prolonging the life cycle of survival

Pending Publication Date: 2019-06-07
ZHUHAI KINGSOFT ONLINE GAME TECH CO LTD +1
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  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] 2. Reward items cannot be dynamically adjusted according

Method used

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  • Game item pushing method and system based on big data
  • Game item pushing method and system based on big data
  • Game item pushing method and system based on big data

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Embodiment Construction

[0022] The idea, specific structure and technical effects of the present invention will be clearly and completely described below in conjunction with the embodiments and accompanying drawings, so as to fully understand the purpose, scheme and effect of the present invention.

[0023] It should be noted that, unless otherwise specified, when a feature is called "fixed" or "connected" to another feature, it can be directly fixed and connected to another feature, or indirectly fixed and connected to another feature. on a feature. In addition, descriptions such as up, down, left, and right used in the present disclosure are only relative to the mutual positional relationship of the components of the present disclosure in the drawings. As used in this disclosure, the singular forms "a", "the", and "the" are intended to include the plural forms as well, unless the context clearly dictates otherwise. Also, unless defined otherwise, all technical and scientific terms used herein have...

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Abstract

The technical scheme of the invention comprises a game item pushing method and system based on big data, and is used for realizing of: performing the system design of the game according to a probability system and a traditional mode; establishing a data model according to the system design of the game; establishing a feedback system model for dynamic modification according to the system design ofthe game; the game test is used for collecting user data, so that the system dynamically generates self-adaptive parameters according to the game data; and publishing the corresponding parameters in aformal game system, and performing online operation. The game rewarding system has the advantages that the game rewarding system has better dynamic coordination, and balance of the game system is kept, and a player can find his/her target and expectation in the game system, and then the survival life cycle of a game is prolonged; more dimensions are added to the big data system; the big data system dynamically adjusts the generation probability of rewarded articles according to game data of all players, and the real-time variability is achieved.

Description

technical field [0001] The invention relates to a method and system for pushing game items based on big data, and belongs to the technical field of the Internet. Background technique [0002] As games become more and more similar, traditional game production methods are often based on the entire system of the game to issue game rewards according to probability. The above methods are often considered based on the entire system of the game, but not according to the needs of players. System design and consideration. Because the needs of players in the game are different, the method is somewhat one-sided. [0003] Drawbacks of traditional methods: [0004] 1. The reward items are generated according to the probability, so as to achieve the dynamic balance of the game system. The reference factors are relatively simple; [0005] 2. Reward items cannot be dynamically adjusted according to player expectations to make the game interesting and playable. [0006] (A lot of items ar...

Claims

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Application Information

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IPC IPC(8): G06Q30/02G06Q30/06G06Q10/06
Inventor 易罗阳徐飞赖炳新
Owner ZHUHAI KINGSOFT ONLINE GAME TECH CO LTD
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