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Game network testing method and device, electronic equipment and storage medium

A test method and game technology, applied in the field of games, can solve problems such as affecting game effects, one-sided performance indicators, not high-quality circuits, etc., to achieve the effect of improving game effects

Active Publication Date: 2019-09-17
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] In the prior art, the selection of the acceleration line mainly focuses on the data transmission performance from the acceleration node to the game server. The performance indicators of the game server are too one-sided, which may lead to the selected acceleration line is not a high-quality line, affecting the game effect

Method used

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  • Game network testing method and device, electronic equipment and storage medium
  • Game network testing method and device, electronic equipment and storage medium
  • Game network testing method and device, electronic equipment and storage medium

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Embodiment Construction

[0055]In order to make the above objects, features and advantages of the present application more obvious and comprehensible, the present application will be further described in detail below in conjunction with the accompanying drawings and specific implementation methods. Apparently, the described embodiments are some of the embodiments of the present application, but not all of them. Based on the embodiments in this application, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of this application.

[0056] refer to figure 1 , showing a flow chart of the steps of a game network testing method provided by an embodiment of the present application, which is applied to the accelerator server, the accelerator server communicates with the accelerator client, and the accelerator client communicates with the game server through the acceleration node connect.

[0057] Specifically, the following steps m...

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PUM

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Abstract

The embodiment of the invention provides a game network testing method and device, electronic equipment and a storage medium. The method comprises the steps of sending measurement control information to an accelerator client; receiving first measurement result data of the accelerator client; obtaining second measurement result data; determining a test result of a network line corresponding to the measurement control information according to the first test result data and the second test result data; when it is determined that the test result meets a network speed threshold value, determining the network line corresponding to the measurement control information as the target network line, thus the game network is tested, the network line conditions from the accelerator client side to the acceleration node and from the acceleration node to the game server side are comprehensively considered in the testing process, and the game effect is improved.

Description

technical field [0001] The present application relates to the game field, in particular to a game network testing method and device, electronic equipment, and a storage medium. Background technique [0002] In online games, game players can use the acceleration line to forward the game data originally sent directly from the game client to the game server, use the accelerator client to forward it to the acceleration node, and then send it to the game server from the acceleration node, so that the data can be realized. Speed ​​up transmission. [0003] In the prior art, the selection of the acceleration line mainly focuses on the data transmission performance from the acceleration node to the game server. The performance indicators of the game server are too one-sided, which may cause the selected acceleration line to be not a high-quality line, which will affect the game effect. Contents of the invention [0004] In view of the above problems, it is proposed to provide a ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04L12/26
CPCH04L43/0829H04L43/0852H04L43/10H04L43/50
Inventor 於磊
Owner NETEASE (HANGZHOU) NETWORK CO LTD