Virtual item control method, device, terminal and storage medium

A technology of virtual items and control methods, applied in the field of computers and the Internet, can solve problems such as multi-processing resources, occupying terminals and servers, etc., to achieve the effect of expanding the scope of application, reducing occupation requirements, and meeting operational requirements

Active Publication Date: 2020-12-01
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] The embodiment of the present application provides a virtual item control method, device, terminal and storage medium, which can be used to solve the technical problem in the related art that each game game needs to occupy more processing resources of the terminal and server

Method used

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  • Virtual item control method, device, terminal and storage medium
  • Virtual item control method, device, terminal and storage medium
  • Virtual item control method, device, terminal and storage medium

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Embodiment Construction

[0036] In order to make the purpose, technical solution and advantages of the present application clearer, the implementation manners of the present application will be further described in detail below in conjunction with the accompanying drawings.

[0037] Before introducing and describing the embodiments of the present application, the relevant terms involved in the present application are firstly explained.

[0038] 1. Virtual scene

[0039] A virtual scene is a scene displayed (or provided) when a client of an application program (such as a game application program) runs on a terminal. The virtual scene refers to a scene created for virtual objects to perform activities (such as game competitions). It is a virtual house, a virtual island, a virtual map, etc. The virtual scene can be a simulation scene of the real world, a half-simulation and half-fictional scene, or a purely fictitious scene. The virtual scene may be a two-dimensional virtual scene, a 2.5-dimensional vi...

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Abstract

The invention discloses a virtual article control method, a virtual article control device, a terminal and a storage medium. The method comprises the following steps of receiving a guided missile calling out instruction, wherein the guided missile calling out instruction refers to a control instruction used for calling out a virtual guided missile in a virtual environment, and the virtual guided missile is a virtual prop generating range damage; displaying a guided missile control interface according to the guided missile calling out instruction, wherein the guided missile control interface comprises an air overlook interface corresponding to the virtual environment; and controlling the virtual guided missile to move according to an operation signal corresponding to the guided missile control interface. By using the technical scheme provided by the embodiment, the goal of expanding a novel virtual prop, i.e., in a virtual scene is achieved. The virtual guided missile is the virtual prop capable of generating the range damage, so that the kill efficiency is favorably improved by adding the virtual guided missile functions, so that the game combat time is reduced, and the occupationrequirements of the game combat on processing resources of the terminal and a server can be favorably reduced.

Description

technical field [0001] The embodiments of the present application relate to the field of computer and Internet technologies, and in particular to a method, device, terminal and storage medium for controlling virtual items. Background technique [0002] Currently, in some mobile shooting games, players can control virtual objects to use virtual weapons in the virtual scene provided by the game. [0003] In related technologies, the virtual weapons of shooting games are mostly ground virtual weapons, and virtual firearms are the mainstream. The player controls the virtual gun held by the virtual object to shoot, and kills the enemy virtual object to win the game. [0004] However, the efficiency of using virtual firearms to kill enemy virtual objects is low, resulting in too long game sessions, and each game session needs to occupy more processing resources of terminals and servers. Contents of the invention [0005] The embodiment of the present application provides a vir...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/537A63F13/5378
CPCA63F2300/303A63F2300/60A63F13/537A63F13/5378
Inventor 刘智洪
Owner TENCENT TECH (SHENZHEN) CO LTD
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