Computer-mediated displacement-orientation interaction in reality
A technology that mediates reality and computers, applied in the input/output of user/computer interaction, computer components, computing, etc., can solve problems such as metabolic syndrome, heart disease, stroke, etc.
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[0015] According to embodiments described herein, the CMR environment may include any of a virtual reality (VR) environment, an augmented reality (AR) environment, and a mixed reality (MR) environment, each of which is at least partially composed of one or more The computing device draws and is presented to the user for an immersive display. The term "environment" may refer to a part or all of a collection of rendering objects available for perceptual display to a user. For example, in a fully virtual environment (eg, VR), such an environment may refer to one or more sets of rendered objects, rendered backgrounds or particle systems, or any portion and / or combination thereof. In partially virtual environments (eg, AR or MR), such environments may refer to one or more sets of rendered objects, particle systems, real space or backgrounds, or any portion and / or combination thereof.
[0016] In a dynamic and ever-changing CMR environment, it is important to provide users with an ...
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