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Cloud game video processing method, electronic equipment and storage medium

A technology for video processing and cloud gaming, applied in electrical components, image communication, selective content distribution, etc., can solve the problems of complicated and cumbersome processes, low efficiency of highlights, and more labor consumption, avoiding storage space and viewing experience. Enhanced, easy-to-share effects

Active Publication Date: 2020-04-07
MIGU INTERACTIVE ENTERTAINMENT CO LTD +2
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, the inventors have found the following problems in related technologies: in related technologies, players are usually required to manually control the opening and closing of the video recording function during the game, and manually edit some highlights after recording the video. Complicated and cumbersome, it requires a lot of manpower, and the efficiency of obtaining highlights in the game is relatively low

Method used

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  • Cloud game video processing method, electronic equipment and storage medium
  • Cloud game video processing method, electronic equipment and storage medium
  • Cloud game video processing method, electronic equipment and storage medium

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Embodiment Construction

[0020] In order to make the purpose, technical solutions and advantages of the embodiments of the present invention more clear, various implementation modes of the present invention will be described in detail below in conjunction with the accompanying drawings. However, those of ordinary skill in the art can understand that, in each implementation manner of the present invention, many technical details are provided for readers to better understand the present application. However, even without these technical details and various changes and modifications based on the following implementation modes, the technical solution claimed in this application can also be realized.

[0021] The first embodiment of the present invention relates to a cloud game video processing method, the specific process is as follows figure 1 shown, including:

[0022] Step 101, identifying the target game event in the cloud game;

[0023] Step 102, obtaining the target clipping object in the target g...

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PUM

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Abstract

The embodiment of the invention in particular relates to a cloud game video processing method, electronic equipment and a storage medium. The cloud game video processing method comprises the followingsteps: identifying a target game event in a cloud game; obtaining a target editing object in the target game event; determining a starting moment and an ending moment according to the target editingobject; obtaining a video clip between the starting moment and the ending moment in the cloud game; wherein the starting moment is a moment before the starting of the target game event, and the endingmoment is a moment after the ending of the target game event. By adopting the embodiment of the invention, the wonderful game video clip can be automatically edited and generated in the cloud game process, so that a player can share the automatically edited game video clip conveniently.

Description

technical field [0001] The embodiments of the present invention relate to the field, and in particular to a cloud game video processing method, electronic equipment, and a storage medium. Background technique [0002] With the rapid development of cloud computing technology, more and more cloud computing solutions have been practically promoted and applied, including cloud games. Cloud games mean that players can access games on the network cloud game platform through the client, and transmit the operation instructions of the game to the cloud server. The actual operation of the game is stored in the cloud server, without the player installing the game on the client; When experiencing cloud games, you will want to share the highlights of the game with others, so the demand for the highlights of the game is derived. However, the inventors have found the following problems in related technologies: in related technologies, players are usually required to manually control the o...

Claims

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Application Information

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IPC IPC(8): H04N21/234H04N21/2343H04N21/235H04N21/435H04N21/439H04N21/44H04N21/4402H04N21/472H04N21/478
CPCH04N21/23418H04N21/2343H04N21/234345H04N21/2355H04N21/4355H04N21/4398H04N21/44008H04N21/4402H04N21/440245H04N21/47205H04N21/4781
Inventor 汪海萍
Owner MIGU INTERACTIVE ENTERTAINMENT CO LTD
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