Looking for breakthrough ideas for innovation challenges? Try Patsnap Eureka!

Live broadcast interaction method and device based on cloud game and electronic equipment

A game and game client technology, applied in the field of live broadcast interaction based on cloud games, can solve problems such as limited mode, insufficient interaction, and unfavorable user and anchor stickiness.

Active Publication Date: 2021-02-26
NETEASE (HANGZHOU) NETWORK CO LTD
View PDF13 Cites 12 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, these interaction methods belong to one-way interaction, the interaction is insufficient and the methods are simple and limited. At the same time, these interaction methods are weakly connected with the live broadcast content, resulting in a weak sense of participation of users in the live broadcast, which is not conducive to improving the stickiness between users and anchors. The activity of the live broadcast platform

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Live broadcast interaction method and device based on cloud game and electronic equipment
  • Live broadcast interaction method and device based on cloud game and electronic equipment
  • Live broadcast interaction method and device based on cloud game and electronic equipment

Examples

Experimental program
Comparison scheme
Effect test

Embodiment approach

[0069] (1) When the task data meets the task rules of the target task, determine the current first state of the game element corresponding to the target task; wherein, the target task includes multiple types; each target task is preset with a corresponding game element; the game The element is also provided with a second state corresponding to the first state;

[0070] (2) Set the game element to the second state.

[0071] The change from the first state to the second state of the above-mentioned game elements is the state change of the above-mentioned game elements; each of the above-mentioned target tasks is preset with a corresponding game element, for example, the target task is to complete the check-in at the designated location A, and the target task corresponds to The game element can be unlocking item A; another example, the target task is to complete the specified number of check-ins, the game element corresponding to the target task can be to generate a new game scen...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

PUM

No PUM Login to View More

Abstract

The invention provides a live broadcast interaction method and device based on a cloud game, and electronic equipment. The method comprises the steps of receiving task data of a target task associatedwith a target game sent by an audience terminal through a game server; triggering the state change of the corresponding game element in the target game based on the task data; receiving a control instruction which is sent by the anchor client and aims at the target game triggering the state change of the corresponding game element; and determining a game result based on the control instruction. The playing methods of live broadcast interaction are enriched, and the interaction modes are closely related to the live broadcast content, so that the participation sense of audience users for live broadcast is improved, the interaction between the audience users and the anchor is more sufficient, the stickiness between the audience users and the anchor is improved, and the activity of a live broadcast platform is improved.

Description

technical field [0001] The present invention relates to the field of live broadcast technology, in particular to a method, device and electronic equipment for live broadcast interaction based on cloud games. Background technique [0002] In the live broadcast scene, the interaction between the anchor and the users watching the live broadcast is that the anchor provides the live broadcast content, and the user presents gifts to the anchor and brushes the ranking of the leaderboard for the anchor; many interests. However, these interaction methods belong to one-way interaction, the interaction is not sufficient and the methods are simple and limited. At the same time, these interaction methods are weakly connected with the live broadcast content, resulting in a weak sense of participation in the live broadcast, which is not conducive to improving the stickiness between users and anchors. The activity of the live broadcast platform. Contents of the invention [0003] In vie...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

Application Information

Patent Timeline
no application Login to View More
Patent Type & Authority Applications(China)
IPC IPC(8): H04N21/2187H04N21/478H04N21/4788H04N21/235H04N21/258
CPCH04N21/2187H04N21/4781H04N21/4788H04N21/235H04N21/25891
Inventor 庄宇轩孙静
Owner NETEASE (HANGZHOU) NETWORK CO LTD
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Patsnap Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Patsnap Eureka Blog
Learn More
PatSnap group products