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151results about How to "Various ways to play" patented technology

Mahjong machine and mahjong-card stacking pushing method thereof

The invention discloses a mahjong machine and a mahjong-card stacking pushing method thereof. The mahjong machine comprises a card feeding device and a stacking pushing device. The stacking pushing device comprises a card pushing head, a card bearing table, a card stopping frame and a card storage plate; the card pushing head and the card stopping frame are located on the two adjacent sides of the card bearing table respectively, a card discharging opening of the card feeding device and the card stopping frame are located on the two opposite sides of the card bearing table respectively, the card pushing head and the card storage plate are located on the two opposite sides of the card bearing table respectively, the card feeding device is stopped to feed out a third mahjong card, and the two mahjong cards are stacked and pushed. In the technical scheme, through a same mahjong machine, it can be achieved that the three mahjong cards are stacked and pushed, the two mahjong cards can also be stacked and pushed, the universality of the stacking pushing device and the universality of the mahjong machine are improved, the mold opening cost and the manufacturing cost are reduced, the mahjong machine has more playing methods, and user experiences and the comfortable performance are better.
Owner:ZHEJIANG CHAOSHENG ELECTROMECHANICAL TECH CO LTD

Lower connecting rod-shaped breaststroke sliding plate

The invention discloses a lower connecting rod-shaped breaststroke sliding plate which comprises two bottom plates, two surface plates, a lower connecting rod and four universal wheels, wherein the two bottom plates are made of plastics through injection molding, wheel bases are respectively arranged at the front ends and the rear ends of the two bottom plates, bearings are respectively embedded on and under the inner sides of the bottom plates, upwards vertical edges are arranged on the edges of the two bottom plates, latticed reinforced ribs are arranged on the two bottom plates, anti-slip strips are connected to the reinforced ribs, the two surface plates are made of the plastics through injection molding, the outer diameters of the two surface plates correspond to the inner diameters of the upwards vertical edges on the edges of the two bottom plates, strip-shaped holes in the two surface plates correspond to the anti-slip strips on the reinforced ribs of the two bottom plates, the two surface plates are connected with the two bottom plates by using bolts, the lower connecting rod is a metal round rod, two ends of the metal round rod are bent by forming a right angle and the middle of the metal round rod is bent twice by forming obtuse angles, threaded holes are formed in two ends of the lower connecting rod, two ends of the lower connecting rod penetrate in inner holes in an upper bearing and a lower bearing at the front ends of the two bottom plates for being located, and the four universal wheels are arranged on the front wheel bases and the rear wheel bases of the two bottom plates.
Owner:安庆永大体育用品有限公司

Starting self-balance control method and starting self-balance control system for electric balance swing vehicle

The invention relates to a starting self-balance control method and a starting self-balance control system for an electric balance swing vehicle. By the aid of the starting self-balance control method and the starting self-balance control system, technical problems that existing electric balance vehicles cannot be automatically balanced when starting and the like are solved. The starting self-balance control system comprises a balance vehicle body. Two pedal seats are pivotally connected with each other to form the balance vehicle body, hub motors are respectively arranged on the pedal seats, a control circuit is arranged in the balance vehicle body and is connected with a power supply module, the power supply module is arranged in the balance vehicle body and is connected with the hub motors, a starting self-balance button is arranged between the control circuit and the power supply module, the control circuit can be communicated with the power supply module via the starting self-balance button, and the two hub motors can respectively rotate by the aid of the starting self-balance button under the effect of the control circuit, so that inclination angles of the two pedal seats can keep consistent with preset inclination angles, and the balance vehicle body can be in a balance state. The starting self-balance control method and the starting self-balance control system have the advantages that the starting self-balance control system is high in automation degree, the two pedal seats can be automatically balanced after the electric balance swing vehicle is started, playing methods can be diversified, and two driving modes can be selected by users.
Owner:HANGZHOU SUKONG SOFTWARE CO LTD

Virtual object remote assistance operation method and device, storage medium, and electronic equipment

ActiveCN109260713ARealization of remote assistance operationRealize remote assistance operationVideo gamesElectric equipmentVisual angle
The present disclosure relates to the technical field of human-computer interaction, in particular to a virtual object remote assistance operation method and device, a storage medium, and electronic equipment. Transmitting a remote assistance request to the second touch terminal in response to an instruction to switch a control object from the first virtual object to the second virtual object; receiving response information returned by the second touch terminal in response to the remote assistance request; if the answer message is positive, then a control view interface of the second virtual object is presented and the second virtual object is controlled to perform a virtual operation in response to a virtual instruction acting on the first touch terminal, so that the second touch terminalpresents a control view interface of the first virtual object and controls the first virtual object to perform a virtual operation in response to a virtual instruction acting on the second touch terminal. The invention realizes the remote assisted operation of the virtual object, enriches the playing method of the tactical cooperation of the team game, and realizes the flexible interchanging operation among the teammates.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Electronic interactive toy (shooting toy) device and method

The invention discloses a shooting electronic interactive toy device, which comprises an electronic pet and a shooting device. The shooting device comprises a first wireless transmitter and a second wireless transmitter. The first wireless transmitter and the second wireless transmitter can be used for respectively transmitting a first wireless signal and a second wireless signal. The electronic pet comprises a first wireless receiver and a second wireless receiver. The first wireless receiver and the second wireless receiver can be used for respectively receiving the first wireless signal and the second wireless signal and can be used for acquiring the transmitting status information and the directing status information of the shooting device from the first wireless signal and the second wireless signal; the electronic pet comprises a hit interactive unit, and when the transmitting status information and the directing status information are confirmed at the same time, the hit interactive unit is activated. The electronic pet comprises a miss interactive unit, and when the transmitting status information is confirmed but the directing status information is not confirmed, the miss interactive unit is activated. A method for realizing interactive electronic hunting is realized in the toy comprising the electronic pet and the shooting device.
Owner:徐菲

Augmented reality (AR) game device and implementation method

The invention provides an augmented reality (AR) game device and an implementation method, and relates to the technical field of AR. The AR game device comprises a game terminal, an AR head-mounted module and a motion capture controller, wherein the game terminal is used for running an AR game, collecting and processing game data to generate a game event and displaying the game event in real time;the AR head-mounted module is used for carrying the game terminal and acquiring a real environment; the motion capture controller is used for controlling the action of a role in the game; the game terminal is connected with the action capture controller and the AR head-mounted module separately. The implementation method comprises the steps that game-related static materials are established, wherein role modeling, weapon modeling, original picture making and audio making are carried out; real environment images and/or videos are obtained; spatial positions of the game role and a game weapon are acquired by using the Tango technology; action capture is carried out on the real-time action event of a game player, and a related virtual animation is generated with the cooperation of the related static materials; the obtained virtual animation and the real environment images and/or videos are combined to generate an augmented reality (AR) game event.
Owner:武汉金山世游艺创文化有限公司

Interactive train game machine toy device and interactive train game machine toy method

An electronic interactive toy finger-guessing game machine comprises a first playing card, a second playing card, a voice message memory, a win-or-lose logic setting unit, a first playing card socket, a second playing card socket, a voice output unit, a first display device, a second display device and a controller unit, wherein the controller unit is used for controlling and achieving the whole process of the electronic finger-guessing game. A method for achieving finger-guessing game entertainment in the electronic interactive toy game machine comprises the following steps: a first player takes out the first playing card and inserts the first playing card in the first socket; a second player takes out the second playing card and inserts the second playing card in the second socket; the game machine reads a first encoding message; the game machine obtains and plays the first voice message from the memory; the game machine reads a second encoding message; the game machine obtains and plays the second voice message from the memory; the game machine judges the win-or-lose situation and score of both sides according to predetermined win-or-lose logic; and the game machine displays the win-or-lose situation and score of the first player and the second player, thereby achieving the whole process of the finger-guessing game entertainment under control of programs.
Owner:徐菲
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