Shooting method and device, electronic equipment and storage medium

A shooting method and a technology of a shooting device, which are applied in the field of game development, can solve problems such as difficulty in obtaining, missing game screens, and inaccurate timing of screenshots, so as to improve user experience and solve cumbersome and untimely operations

Active Publication Date: 2021-05-28
SHANGHAI MIHOYO TIANMING TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

In this method of manual screenshots, various key screens cannot be obtained in time due to the player's screenshot operation not being timely or forgetting to take screenshots, such as the interaction screen with Non-Player Character (NPC), and the BOSS The battle screen or the special effect screen of releasing skills during the battle, etc., it is difficult for players to obtain the fleeting screen in the game
At the same time, manual screenshots may also be due to network delays or machine freezes on the player's device, resulting in inaccurate screenshot timing and missing the appropriate game screen

Method used

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  • Shooting method and device, electronic equipment and storage medium
  • Shooting method and device, electronic equipment and storage medium
  • Shooting method and device, electronic equipment and storage medium

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0031] figure 1 It is a schematic flow chart of a shooting method provided by Embodiment 1 of the present invention. This embodiment is applicable to the situation of automatically shooting current animation data based on historical animation shooting data. The method can be executed by a shooting device, which can It is configured in a terminal or a server, and the terminal and the server independently or cooperate to execute the photographing method in the embodiment of the present invention.

[0032] Such as figure 1 As shown, the shooting method in this embodiment may specifically include:

[0033] S110. Determine at least one target trigger subject in the target scene.

[0034] Wherein, the target scene may be understood as a scene picture displayed in a game animation, for example, it may be a game scene picture displayed on a target player's client at the current moment. Exemplarily, the target scene may include an interaction scene between multiple players, a player...

Embodiment 2

[0092] figure 2 It is a schematic flow chart of a shooting method provided in Embodiment 2 of the present invention. This embodiment further refines the above optional technical solutions. Optionally, the determination of the target shooting in the target scene The subject includes: determining a scene subject corresponding to the target scene based on the trigger instruction, and determining a target shooting subject based on the scene subject. Wherein, explanations of terms that are the same as or corresponding to the above embodiments are not repeated here.

[0093] Such as figure 2 As shown, the shooting method in this embodiment may specifically include:

[0094] S210. Determine at least one target trigger subject in the target scene.

[0095] S220. Determine whether to trigger shooting of a target scene corresponding to the target triggering subject based on the subject information group corresponding to the target triggering subject.

[0096] S230. If a trigger in...

Embodiment 3

[0103] image 3 It is a schematic flowchart of a photographing method provided by Embodiment 3 of the present invention. This embodiment further refines the above-mentioned optional technical solutions. Optionally, the determination based on the trigger instruction and the The scene subject corresponding to the target scene includes: determining an initial shooting position of the shooting device based on the target trigger subject corresponding to the trigger instruction; and determining a scene subject corresponding to the target scene based on the initial shooting position. Wherein, explanations of terms that are the same as or corresponding to the above embodiments are not repeated here.

[0104] Such as image 3 As shown, the shooting method in this embodiment may specifically include:

[0105] S310. Determine at least one target trigger subject in the target scene.

[0106] S320. Determine whether to trigger shooting of a target scene corresponding to the target trigg...

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PUM

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Abstract

The embodiment of the invention discloses a shooting method and device, electronic equipment and a storage medium. The method comprises the following steps: determining at least one target triggering main body; determining whether to trigger shooting of a target scene corresponding to the target triggering main body based on the main body information group corresponding to the target triggering main body; if a triggering instruction for triggering shooting of the target scene corresponding to the target triggering main body is received, determining the target shooting main body in the target scene; and in response to the trigger instruction, shooting the target shooting main body. According to the technical scheme provided by the embodiment of the invention, shooting is triggered through the target triggering main body, so that the target scene to be shot can be automatically and accurately captured, the target shooting main body in the target scene is re-determined, wonderful information in the target scene can be more accurately captured, and the highlight moment in the target scene can be timely and automatically recorded; and the user experience is greatly improved.

Description

technical field [0001] The embodiment of the present invention relates to the technical field of game development, and in particular to a shooting method, device, electronic equipment and storage medium. Background technique [0002] In order to record animations such as storylines and player interactions in online games, the functions of animation video recording or photo shooting are set in existing games. When game players want to record a certain animation or a certain frame of pictures, they can trigger the shooting button to achieve the purpose of recording. [0003] At present, in the course of the game, if the game player needs to take pictures of the game screen, it is often realized by intercepting the game screen through the player's manual operation. In this method of manual screenshots, various key screens cannot be obtained in time due to the player's screenshot operation not being timely or forgetting to take screenshots, such as the interactive screen with N...

Claims

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Application Information

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IPC IPC(8): A63F13/52A63F13/85H04N5/232
CPCA63F13/85A63F13/52H04N23/62
Inventor 胡婷婷赵男包炎刘超施一东李鑫培师锐董一夫
Owner SHANGHAI MIHOYO TIANMING TECH CO LTD
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